Today, Taylor and Patrick are discussing Ant-Man 5, originally released May 6th, 2015.
Taylor: If you’ve ridden public transportation with any regularity, you are aware that there are some people who clearly don’t follow the unstated rules of the bus or train. Don’t bring cooked food into the vehicle; don’t have loud conversations; don’t listen to music loudly or without headphones; and always do your best to make room for others. Those who fail to follow the rules must suffer the passive aggressive wrath of those around them, yet remarkably, few seem to care. These individuals are either entirely brazen (a definite possibility) or perhaps they just lack a self-awareness that informs them that their actions are burden on others. In Ant-Man 5, we see if Scott Lang is one of these individuals and the result is an issue with unexpected emotional depth. Continue reading →
Today, Taylor and Michael are discussing Ant-Man 3, originally released March 9th, 2015.
Taylor: Before I became a teacher, I was working in a job I cared nothing about. While that sounds kind of miserable — which it was at points — I did enjoy that my work was something I could leave at the office. Weekends and evenings were basically all mine during this period and I did whatever I pleased with that time. Now, working at a job I care about, I find the divide between work and my home-life has blurred. Work comes home often now and weekends are spent mostly preparing for the coming week. Basically, my situation was a trade off. Work at a boring job and be free at home. Work at a job that you care about, and never stop working. Ant-Man 3, despite it’s humorous overtones, meditates on this aspect of life in a way that is both insightful and entertaining. Continue reading →
Today, Taylor and Spencer are discussing Ant-Man 1, originally released January 7th, 2015.
Taylor: As long as stories have been told, people have enjoyed hearing about clever heroes. Perhaps the prototype of the clever character in western literature is Odysseus — a man who more than made up for physical shortcomings with the power of his mind. And while many people nowadays might not feel a close kinship to Odysseus, they still appreciate a clever hero — and a clever story. Marvel, as a publisher, has taken this love of cleverness and has essentially turned it into a multimillion dollar business. While the Marvel movies embody this philosophy to their core, there are a number of comic series which also are banking on this appreciation for wit. The reboot of Ant-Man is no exception to this formula, but does it have anything all that clever to say? Continue reading →
Today, Shelby and Drew are discussing Original Sin 2, originally released May 21st, 2014.
Shelby:Last issue, we discussed the merits of a superhero murder mystery. Patrick mentioned that the fluidity of the rules of the superhero world make for a much more fast and loose sort of mystery. It raises the question of how such a mystery can even exist; when you’ve got Emma Frost and Doctor Strange running around, how can you possibly know the answer to anything? I suppose that is was the Watcher’s function; despite the number of characters who have the capability of knowing everything, Uatu was the only one who actually did. The entity for whom there was no mystery is now the subject of a murder mystery of epic proportions. That fact is not lost on writer Jason Aaron, who decides to further upend the concept of the murder mystery by telling us who did it in the second chapter.
Today, Patrick and Taylor are discussing Original Sin 1, originally released May 7th, 2014.
Do we… check for a pulse or… did he even have a pulse? Do we know?
Captain America, Original Sin 1
Patrick: Superhero murder mysteries are a trip. In a traditional murder mystery, the audience should all have the same basic understanding of the rules of the game. That way, we’re able to play along as detectives in our own right. Half of the fun in watching a fictional detective solve a crime is feeling like you’re one step behind, just a shade less insightful than hero of our story. But superheroes live in a different universe, with scores of different rules that change and contradict each other throughout the course of history. The abilities and motives of the murder suspects could be…literally anything — you know how many of these characters can alter reality? The first proper issue of Original Sin sets a wildly complicated stage, and while I don’t think I have a chance in hell of reaching the conclusion before our heroes do, I do have a sense of what’s at stake for our lead detective: the original Nick Fury.
Today, Ethan and Drew are discussing FF 16, originally released January 22nd, 2013.
Ethan: With the arrival of FF 16 Scott Lang’s campaign to end Doom is itself at an end. Even though Doom was the cause of the crusade, it’s always been more about Scott — this finale is no different. As Scott confronts the mortal enemy of the Fantastic Four and the man who killed his daughter, there’s never going to be a better time to prove who or what the latest incarnation of Ant-Man has become. Unsurprisingly, Matt Fraction and Lee Allred do not disappoint.
Today, Ethan Patrick and Drew are discussing FF 15, originally released December 18th, 2013.
Ethan Patrick: I guess it’s appropriate that I’m stepping up to bat for Ethan for this issue of FF. There are an awful lot of substitutes and avatars in play for the invasion of Latveria. The good guys are all either trying to be something they’re not or asserting something else as themselves. In some cases, the characters are two or three steps removed from the version of themselves that’s actually doing the action. Interestingly, Doom never falls victim to this same delusion — in fact, even though everyone expects him to either a) port his consciousness over to another body or b) merge with another body. We know it can’t last, but Doom wins a victory here by being the only one refusing to be anything but himself. Maybe the kids still have one more thing to learn before the Fantastic Four comes back to town.
Today, Patrick and Ethan are discussing FF 14, originally released December 2nd, 2013.
Patrick: “The eve of battle” is an experience most of us will never literally experience – simply by virtue of the fact that so few of us will ever experience “battle.” The phenomenon, however, is immediately recognizable. People get introspective and honest and fearless the night before Something Big happens. That’s why people hook up the last day of camp, that’s why you stay up too late the night before finals watching Lord of the Rings with your friends. There’s something about the Bigness of the next day that makes every flight of fancy seem relevant. As the FF find themselves staring down the barrel of a battle royale with Doctor Doom, the Allreds chase down every impulse and curiosity, revealing a beautiful mosaic as quirky and particular as the team itself. Continue reading →
Today, Shelby and Patrick are discussing FF 13, originally released October 23rd, 2013.
Shelby: Uatu the Watcher refers to his home as his “inviolate domicile.” His digs on the blue side of the moon is a place wholly protected, whose inhabitants are guaranteed safe from harm. It could just be house rules, but I like to think there’s a little more magic behind it: something about the house or the Watcher’s presence that protects everyone. It’s a perfect setting for Scott Lang and the rest of the FF team to hide out and plot against Doom. Plus, space monkeys!
Today, Shelby and Drew are discussing FF 12, originally released September 25th, 2013.
Shelby: Destiny takes on a whole new meaning in ComicBookLand. To us regular folk, destiny is the idea that the natural order of the universe has predetermined our future. In comic books, it generally means a version of yourself from the future has arrived who knows what happens next because they’ve already lived it. It makes it a lot harder to argue your future is your own when faced with someone who knows what you’re going to do next, and the consequences of those actions. Unless, of course, you’re in Matt Fraction’s FF; no matter how many intellects from the future drop by, you never actually know what will happen next.