Today, Spencer and Drew are discussing Silver Surfer 10, originally released March 12th, 2015.
“You never truly know someone until you’ve walked a mile in their shoes.”
Spencer: The Silver Surfer may not wear shoes — at least not when he’s “silvered up” — but that doesn’t make this old adage any less true for him. The citizens of Newhaven have every right to be mad at the Surfer, who, in many ways, is directly responsible for the destruction of their various homeworlds at the hand of his former master, Galactus, but it isn’t until they’re faced with the same horrific choice as he once was that they can truly begin to understand him. What happens once they do is one of the most inspiring, heroic comic book moments I’ve read in quite a while. Continue reading →
Today, Patrick and Taylor are discussing Silver Surfer 9, originally released February 18th, 2015.
Patrick: As he’s about to take Galactus head on in combat, Silver Surfer recalls the story of David and Goliath. I love David and Goliath, mostly because of how its message has been muddled by the passage and time. We read that story now as a triumph of the little guy against immeasurable odds — which is a fine story to comfort us when we feel like we’re taking on the world. But the real story isn’t quite so comforting: David wasn’t an untrained kid with a slingshot stuffed in the back pocket of his overalls; he was a trained soldier, battle-hardened and armed with his weapon of choice. In slaying Goliath, David isn’t beating the odds, he’s fulfilling his potential. And that’s exactly what this issue of Silver Surfer does too: both in terms of narrative power and the power cosmic, Norin Radd gloriously achieves his potential. Continue reading →
Today, Spencer and Suzanne are discussing Silver Surfer 6, originally released October 1st, 2014.
Spencer: You never really know someone until you live with them. I’ve never moved in with or married a significant other, but even just spending a few days rooming with friends on vacation in the past has tended to reveal entirely new sides of our personalities — most often, the annoying sides. That said, if you can work past whatever aggravating habits cohabitation may entail, then you’ll also be treated to all your roommate’s wonderful qualities, and possibly even a whole new perspective on the world. That’s the situation Norrin and Dawn find themselves facing in Silver Surfer 6. Norrin’s ill-prepared for his new companion’s many human frailties, but his annoyance is also blinding him to the many advantages Dawn’s “imperfections” have to offer. Continue reading →
Today, Suzanne and Drew are discussing Silver Surfer 5, originally released August 27, 2014.
Suzanne: What meaning can we find in our collective fascination with dreams, or rather nightmares? From myths about gods like Hypnos and Morpheus to the cult obsession with Sandman, these stories reveal our curiosity with the thinly-veiled world we enter each night with sleep. I catch myself searching for insights about my dreams — what does a dystopian future filled with giant monsters really say about my current frame of mind? Here’s hoping Norrin Radd and Dawn Greenwood break through to their subconscious in Silver Surfer 5. Continue reading →
Today, Ethan and Drew are discussing FF 16, originally released January 22nd, 2013.
Ethan: With the arrival of FF 16 Scott Lang’s campaign to end Doom is itself at an end. Even though Doom was the cause of the crusade, it’s always been more about Scott — this finale is no different. As Scott confronts the mortal enemy of the Fantastic Four and the man who killed his daughter, there’s never going to be a better time to prove who or what the latest incarnation of Ant-Man has become. Unsurprisingly, Matt Fraction and Lee Allred do not disappoint.
The comics industry might have trained us incorrectly. We’re meant to gobble up as much story as possible, as quickly as possible. That way we buy more comics, and Batman and Spider-Man can continue to punch dudes into perpetuity. But the books we read are far from disposable — they contain some truly astounding artwork from some of the most talented storytellers out there. They’re our directors, our actors, our choreographers, our set and costume designers. These are our top 13 artists of 2013.Continue reading →
Today, Ethan Patrick and Drew are discussing FF 15, originally released December 18th, 2013.
Ethan Patrick: I guess it’s appropriate that I’m stepping up to bat for Ethan for this issue of FF. There are an awful lot of substitutes and avatars in play for the invasion of Latveria. The good guys are all either trying to be something they’re not or asserting something else as themselves. In some cases, the characters are two or three steps removed from the version of themselves that’s actually doing the action. Interestingly, Doom never falls victim to this same delusion — in fact, even though everyone expects him to either a) port his consciousness over to another body or b) merge with another body. We know it can’t last, but Doom wins a victory here by being the only one refusing to be anything but himself. Maybe the kids still have one more thing to learn before the Fantastic Four comes back to town.
Today, Patrick and Ethan are discussing FF 14, originally released December 2nd, 2013.
Patrick: “The eve of battle” is an experience most of us will never literally experience – simply by virtue of the fact that so few of us will ever experience “battle.” The phenomenon, however, is immediately recognizable. People get introspective and honest and fearless the night before Something Big happens. That’s why people hook up the last day of camp, that’s why you stay up too late the night before finals watching Lord of the Rings with your friends. There’s something about the Bigness of the next day that makes every flight of fancy seem relevant. As the FF find themselves staring down the barrel of a battle royale with Doctor Doom, the Allreds chase down every impulse and curiosity, revealing a beautiful mosaic as quirky and particular as the team itself. Continue reading →
Today, Shelby and Patrick are discussing FF 13, originally released October 23rd, 2013.
Shelby: Uatu the Watcher refers to his home as his “inviolate domicile.” His digs on the blue side of the moon is a place wholly protected, whose inhabitants are guaranteed safe from harm. It could just be house rules, but I like to think there’s a little more magic behind it: something about the house or the Watcher’s presence that protects everyone. It’s a perfect setting for Scott Lang and the rest of the FF team to hide out and plot against Doom. Plus, space monkeys!
Today, Shelby and Drew are discussing FF 12, originally released September 25th, 2013.
Shelby: Destiny takes on a whole new meaning in ComicBookLand. To us regular folk, destiny is the idea that the natural order of the universe has predetermined our future. In comic books, it generally means a version of yourself from the future has arrived who knows what happens next because they’ve already lived it. It makes it a lot harder to argue your future is your own when faced with someone who knows what you’re going to do next, and the consequences of those actions. Unless, of course, you’re in Matt Fraction’s FF; no matter how many intellects from the future drop by, you never actually know what will happen next.