Today, Taylor and (guest writer) Aaron are discussing X-Files Conspiracy Teenage Mutant Ninja Turtles, originally released February 19th, 2014.
Taylor: The crossover is deadly move in basketball. The quick change in direction shakes up the defender and often creates unique scoring opportunities for whoever employs it. Outside of the basketball court, however, the crossover enjoys a more dubious reputation. Countless times have two entertainment franchises created a crossover event to help generate buzz for each property, and countless times has this resulted in a complete and utter mess. I can’t blame publishers and studios for doing this though; it seems like a logical thing to do at first glance. Just take two things people like and mash ‘em together to create double interest! However, jamming two distinct franchises together is actually pretty hard, especially when each has its own distinct universe set up. That being said: what in the world can we expect from a crossover between Teenage Mutant Ninja Turtles and the X-Files?
Today, Ethan and Taylor are discussing the Teenage Mutant Ninja Turtles 30, originally released January 29th, 2013.
Ethan: It’s easier to break than to mend. Anyone who’s ever fallen out of a tree and landed on their arm, or dropped an upright piano on their foot on moving day*, has first-hand experience with this phenomenon. Bones snap in a hurry, but they take forever to rebuild. The Mutant Ninja family just went through hell, and now that they’re safely ensconced in the barn down the road from April’s parents’ house in the country, they’re getting down to the painful process of knitting themselves back together. While this issue deals with the same setting and general themes as the previous one, it moves us forward in ways that make sure we don’t feel like it’s just a re-tread. Not to mention that its final panels signal that we’ll soon be leaving the realm of sleepy barns in the woods for a return to beat-down brawls against the Foot. Continue reading →
Today, Taylor and Patrick are discussing the Teenage Mutant Ninja Turtles 29, originally released December 18th, 2013.
Taylor: Despite its dubious reputation, the 1990 live action Teenage Mutant Ninja Turtles film is actually a pretty good movie. While some see it simply as a cash cow (which, it also certainly was), it also has a good amount of heart and depth. Midway through the movie, the turtles get pretty beat up by the Foot Clan and Master Splinter is captured. The turtles retreat to April’s farmhouse and while there, they heal and experience a spiritual and meaningful growth. They learn to function better as a team and dig into the depths of their beings and find what it is that makes them special. This is the climax of the movie. These scenes are where the turtles come into their own and turn the corner and realize they must and can defeat Shredder. With this in mind, it’s exciting to see the TMNT series move its focus to April’s farm. In the wake of City Fall, what can the turtles learn? What must they learn in order to survive as a force for good and family? Continue reading →
Today, Drew and Taylor are discussing the Teenage Mutant Ninja Turtles 28, originally released November 27th, 2013.
Don’t it always seem to go/that you don’t know what you’ve got till it’s gone?
-Joni Mitchell, Big Yellow Taxi
Drew: It’s easy to take things for granted. In our never-ending quest for the better, we often overlook the value of what we already have — especially if we’ve always had it. “Youth is wasted on the young,” as they say, which I’ve always taken to mean that you can only truly appreciate a carefree existence once you’ve lived a careful existence. Because kids have never lived in a world where their parents weren’t always there for them, they can’t really understand what it is their parents do for them in the first place. I’ve long felt the same way about Leonardo. He’s the leader because he’s always been the leader — I’ve never really understood what it is he brings to that role on the team (you know, besides having any of the more distinctive quirks of his brothers). City Fall has long featured some exploration of what life without Leo looks like, but Teenage Mutant Ninja Turtles 28 shows just how well the turtles work without him. Continue reading →
Today, Taylor and Drew are discussing the Teenage Mutant Ninja Turtles 27, originally released October 30th, 2013.
Taylor: In high school I ran track, an activity which was probably the product of your typical adolescent masochistic need to fit in and be cool. Running isn’t a fun sport and for the most part it’s pretty simple. Run faster than the other guy and you win. Despite these simple parameters surrounding track, there is at least a little bit of strategy that can help you win a race, namely: pacing yourself. Begin the mile run with a sprint and you’re bound to lose. Save all your gas for the last lap and you’re equally doomed. Ideally, you run at a pace that feels good and which happens to be faster than those around you. Save some extra juice for the final push near the end of the race and you could find yourself standing in the winners’ circle. Point is, pacing yourself is important, whether we’re talking running, boozing, or comics. Teenage Mutant Ninja Turtles 27, puts on a clinic on how to pace a story wonderfully and the result is an issue that is enthralling from start to finish.
Today, Patrick and Ethan are discussing the Teenage Mutant Ninja Turtles 26, originally released September 25th, 2013.
Patrick: The Foot Clan is already an army – that’s sort of their whole shtick. The Ninja Turtles are another story all together. They’re a family. Their list of allies is pretty long, but, well – not all of those allies are immediately combat-ready. Lucky for them, The Foot seem hellbent on ridding the city of all other distractions before taking down the three remaining Turtles and their Rat father. What they might not be counting on is just how varied and awesome the Turtles’ friends are. Super scientists? CHECK. Badass brawlers? CHECK. Spies all over the city? CHECK. A potential mutant army, armed to the teeth? CHECK and also CHECK. These teams are moments away from squaring off, and our heroes’ bench is starting to look awesome. Continue reading →
Today, Taylor and Ethan are discussing the Teenage Mutant Ninja Turtles 25, originally released August 28th, 2013.
Taylor: What does “epic” mean to you? Does it mean battles involving thousands of combatants? Does it mean something that lasts a long time? Or maybe it just means a truly huge hamburger? Whatever the word “epic” may mean to you personally, it’s almost certain that you’ve been exposed to it with more frequency in recent years. Ever since the Lord of the Rings came out, people have been thirsting for media that is more epic in scope and publishers and producers have been more than happy to supply them with it. After all, more media means more money, so why not provide the masses with their epic fix? But not all franchises really need or deserve the epic treatment, despite what many fans may think. The Hobbit movies, which will have a final run-time equaling its Lord of the Rings predecessor (speaking of movies here), is evidence of this enough. Considering this, we have to wonder if Teenage Mutant Ninja Turtles, with its ambitiously sized cast of characters and numerous storylines, can handle the “epic” mantle. The 25th installment of this title seems to give leverage to one side of this argument so this question is: is TMNT epic or not?
Today, Patrick and (guest writer) Mogo are discussing Teenage Mutant Ninja Turtles 20, originally released March 20th, 2013.
Patrick: I’m a realist. I believe in that which we can observe and measure and quantify. I don’t like the term ‘atheist’ because it defines my beliefs in terms of what I don’t believe (i.e., God). But I also don’t like the term ‘skeptic’ because it implies that there’s some force of will out there in the universe trying to convince me that one reality is true, but I’m just to wily to fall for its tricks. Fiction has a habit of shitting on skeptics – the instant you meet the non-religious scientist in a movie that says “… but that’d be impossible,” you know that whatever he just said is SO TOTALLY GOING TO HAPPEN. God, ghosts, magic, you name it – they all end up being real in the third act (unless you’re talking Scooby-Doo, then all bets are off). Donatello has served as this voice of skeptic dissent throughout IDW’s run of Teenage Mutant Ninja Turtles. While reincarnation makes for an interesting story about turtle ninjas, I never liked that Donny’s doubt would have to be somehow wrong-headed. Amid all the bombast of climactic interdimensional warfare, Donny gets an answer that is astonishingly satisfying, both to him and to me.
Today, Drew and Patrick are discussing Secret History of the Foot Clan 4, originally released March 20th, 2013.
Drew: In my experience, there are two types of characters in action movies: those that act like it’s no big deal that that car just blew up, and those that understand that HOLY SHIT THAT CAR JUST BLEW UP! The former is obviously more badass, and I think captures a kind of aspirational relatability in the audience, even if the latter is ultimately more relatable — who wouldn’t freak out if they were caught in the middle of an action movie? Curiously, the relatability may make the characters in the latter category less realistic, as their presence often draws our attention to the artifice of the genre. It can be tricky to balance these characters (or these traits within characters), but Secret History of the Foot Clan continues to do so with aplomb. Continue reading →
Today, Taylor and Patrick are discussing Secret History of the Foot Clan 3, originally released February 27th, 2013.
Taylor: It’s weird to consider the effect that our legacies have on us. Who are family is and was, where we have lived and what we have done all impact us greatly when it comes to crafting our current identity. For some, a legacy is a source of strength and pride, while for others it may be the cause of embarrassment and pain. But speaking in the context of just a single lifetime, a person’s legacy can greatly influence their future actions. For a fun example, let’s take George Lucas. The man who created a classic and beloved franchise was so enamored with his legacy that he refused to listen to others when it came time to create his ill-fated prequels. Perhaps he was enamored with his own legacy as a genius myth-maker or perhaps he simply let pride get in the way. Nonetheless, his past influenced his actions, the resulting in a set of films that many felt betrayed his previous endeavors. It’s interesting to consider the role of legacies at play in the Secret History of the Foot Clan both — narratively and creatively — because they cannot be ignored in either instance. In this case, is the legacy a source of strength or a source of weakness?