Today, Drew and Taylor are discussing the Teenage Mutant Ninja Turtles 28, originally released November 27th, 2013.
Don’t it always seem to go/that you don’t know what you’ve got till it’s gone?
-Joni Mitchell, Big Yellow Taxi
Drew: It’s easy to take things for granted. In our never-ending quest for the better, we often overlook the value of what we already have — especially if we’ve always had it. “Youth is wasted on the young,” as they say, which I’ve always taken to mean that you can only truly appreciate a carefree existence once you’ve lived a careful existence. Because kids have never lived in a world where their parents weren’t always there for them, they can’t really understand what it is their parents do for them in the first place. I’ve long felt the same way about Leonardo. He’s the leader because he’s always been the leader — I’ve never really understood what it is he brings to that role on the team (you know, besides having any of the more distinctive quirks of his brothers). City Fall has long featured some exploration of what life without Leo looks like, but Teenage Mutant Ninja Turtles 28 shows just how well the turtles work without him. Continue reading →
Today, Taylor and Drew are discussing the Teenage Mutant Ninja Turtles 27, originally released October 30th, 2013.
Taylor: In high school I ran track, an activity which was probably the product of your typical adolescent masochistic need to fit in and be cool. Running isn’t a fun sport and for the most part it’s pretty simple. Run faster than the other guy and you win. Despite these simple parameters surrounding track, there is at least a little bit of strategy that can help you win a race, namely: pacing yourself. Begin the mile run with a sprint and you’re bound to lose. Save all your gas for the last lap and you’re equally doomed. Ideally, you run at a pace that feels good and which happens to be faster than those around you. Save some extra juice for the final push near the end of the race and you could find yourself standing in the winners’ circle. Point is, pacing yourself is important, whether we’re talking running, boozing, or comics. Teenage Mutant Ninja Turtles 27, puts on a clinic on how to pace a story wonderfully and the result is an issue that is enthralling from start to finish.
Today, Patrick and Ethan are discussing the Teenage Mutant Ninja Turtles 26, originally released September 25th, 2013.
Patrick: The Foot Clan is already an army – that’s sort of their whole shtick. The Ninja Turtles are another story all together. They’re a family. Their list of allies is pretty long, but, well – not all of those allies are immediately combat-ready. Lucky for them, The Foot seem hellbent on ridding the city of all other distractions before taking down the three remaining Turtles and their Rat father. What they might not be counting on is just how varied and awesome the Turtles’ friends are. Super scientists? CHECK. Badass brawlers? CHECK. Spies all over the city? CHECK. A potential mutant army, armed to the teeth? CHECK and also CHECK. These teams are moments away from squaring off, and our heroes’ bench is starting to look awesome. Continue reading →
Today, Taylor and Ethan are discussing the Teenage Mutant Ninja Turtles 25, originally released August 28th, 2013.
Taylor: What does “epic” mean to you? Does it mean battles involving thousands of combatants? Does it mean something that lasts a long time? Or maybe it just means a truly huge hamburger? Whatever the word “epic” may mean to you personally, it’s almost certain that you’ve been exposed to it with more frequency in recent years. Ever since the Lord of the Rings came out, people have been thirsting for media that is more epic in scope and publishers and producers have been more than happy to supply them with it. After all, more media means more money, so why not provide the masses with their epic fix? But not all franchises really need or deserve the epic treatment, despite what many fans may think. The Hobbit movies, which will have a final run-time equaling its Lord of the Rings predecessor (speaking of movies here), is evidence of this enough. Considering this, we have to wonder if Teenage Mutant Ninja Turtles, with its ambitiously sized cast of characters and numerous storylines, can handle the “epic” mantle. The 25th installment of this title seems to give leverage to one side of this argument so this question is: is TMNT epic or not?
Today, Patrick and Taylor are discussing the Teenage Mutant Ninja Turtles 24, originally released July 31th, 2013.
Patrick: Because I’m a huge nerd, I was recently in a normal-people social situation and someone asked me who my favorite Ninja Turtle was. In typical Ehlers-style, I laid out a multi-tiered answer: “When I was a kid, Donatello was my favorite, because he was quiet and liked science. As a young adult, I liked Raphael the best — so angsty and complicated. But as an adult-adult, Michelangelo is my favorite.” As I get older, Mikey’s enthusiasm and social skills seem like rarer commodities, and I just respect the hell out of the character. But I sorta surprised myself with how much I feel about all of these characters (enough to claim 75% of them as “my favorite”). I always worry about why it is that I like them all so much — but I think it’s just because they’re stories are fucking great. Issue 24 is no exception. Continue reading →
Today, Patrick and Taylor are discussing the Teenage Mutant Ninja Turtles 23, originally released June 26th, 2013.
Patrick: One of the most beautiful things about IDW’s Teenage Mutant Ninja Turtles series is the relationship it has with the franchise’s past. And that’s an insane past. TMNT have been rebooted and re-imagined so many times in their 30-year history, there’s really no such thing as a definitive take on the characters. You’ll never be able to get two TMNT fans to agree on what constitutes canon for them – there are just too many movies, video games, comics, television shows and elaborately staged action-figure set-pieces played out on my bedroom floor. More than Superman, more than Wolverine, who these characters are at their core is left to the individual reader. The second issue of CityFall takes that concept of subjective history and makes it arrestingly explicit as Leonardo is forced to recontextualize the adventures we’ve been reading for the last two years. Continue reading →
Today, Taylor and Patrick are discussing the Teenage Mutant Ninja Turtles 22, originally released May 28th, 2013.
Taylor: The Teenage Mutant Ninja Turtles have a lot of descriptors in their name. While it’s always easy to remember that they are turtles and ninjas, it’s a little harder to remember that they are teenagers. I’m not sure what to attribute this forgetfulness to. Maybe it’s because most superheroes are in their 20s or 30s. Or maybe it’s because it’s hard to guess the age of a half man/half turtle based solely on appearance. I don’t know. Whatever the reason is, it’s easy to overlook the fact that the turtles have to deal with some heavy shit on a regular basis. While your average teen worries about school and sex, the turtles have to worry about ninja battles and saving the earth from an evil, alien brain. It’s not exactly a fair shake and given the circumstances it seems like only a matter of time before those hormones (turtle or otherwise) and inexperience kick in and hurt our half-shelled heroes. Issue 22 of TMNT begins the City Fall event and with it we see our turtles being challenged in new ways and asked to achieve things beyond their years. But are they up to the task?
Today, Patrick and (guest writer) Mogo are discussing Teenage Mutant Ninja Turtles 20, originally released March 20th, 2013.
Patrick: I’m a realist. I believe in that which we can observe and measure and quantify. I don’t like the term ‘atheist’ because it defines my beliefs in terms of what I don’t believe (i.e., God). But I also don’t like the term ‘skeptic’ because it implies that there’s some force of will out there in the universe trying to convince me that one reality is true, but I’m just to wily to fall for its tricks. Fiction has a habit of shitting on skeptics – the instant you meet the non-religious scientist in a movie that says “… but that’d be impossible,” you know that whatever he just said is SO TOTALLY GOING TO HAPPEN. God, ghosts, magic, you name it – they all end up being real in the third act (unless you’re talking Scooby-Doo, then all bets are off). Donatello has served as this voice of skeptic dissent throughout IDW’s run of Teenage Mutant Ninja Turtles. While reincarnation makes for an interesting story about turtle ninjas, I never liked that Donny’s doubt would have to be somehow wrong-headed. Amid all the bombast of climactic interdimensional warfare, Donny gets an answer that is astonishingly satisfying, both to him and to me.
Today, Drew and Patrick are discussing Secret History of the Foot Clan 4, originally released March 20th, 2013.
Drew: In my experience, there are two types of characters in action movies: those that act like it’s no big deal that that car just blew up, and those that understand that HOLY SHIT THAT CAR JUST BLEW UP! The former is obviously more badass, and I think captures a kind of aspirational relatability in the audience, even if the latter is ultimately more relatable — who wouldn’t freak out if they were caught in the middle of an action movie? Curiously, the relatability may make the characters in the latter category less realistic, as their presence often draws our attention to the artifice of the genre. It can be tricky to balance these characters (or these traits within characters), but Secret History of the Foot Clan continues to do so with aplomb. Continue reading →
Today, Taylor and Patrick are discussing Secret History of the Foot Clan 3, originally released February 27th, 2013.
Taylor: It’s weird to consider the effect that our legacies have on us. Who are family is and was, where we have lived and what we have done all impact us greatly when it comes to crafting our current identity. For some, a legacy is a source of strength and pride, while for others it may be the cause of embarrassment and pain. But speaking in the context of just a single lifetime, a person’s legacy can greatly influence their future actions. For a fun example, let’s take George Lucas. The man who created a classic and beloved franchise was so enamored with his legacy that he refused to listen to others when it came time to create his ill-fated prequels. Perhaps he was enamored with his own legacy as a genius myth-maker or perhaps he simply let pride get in the way. Nonetheless, his past influenced his actions, the resulting in a set of films that many felt betrayed his previous endeavors. It’s interesting to consider the role of legacies at play in the Secret History of the Foot Clan both — narratively and creatively — because they cannot be ignored in either instance. In this case, is the legacy a source of strength or a source of weakness?