Patrick: How do we heal? Whether the wounds are physical or emotional, there’s almost never a good answer to that question — certainly never an easy answer. When I look back on the biggest hurts I’ve recovered from, I know that I did heal, but I couldn’t for the life of me tell you how. I remember at the time feeling like there would be no relief — from a broken heart, or a broken bone. I was always afraid that I’d never get better, that I would only ever forget what “better” feels like and accept broken as my new emotional base. It’s unsatisfying and it’s messy and it’s prone to regression. The biggest fuck of it all is that there are no shortcuts. All of the Turtles (and their friends) are in need of healing, and it’s been such a slow beautiful process, I can’t help but feel unnerved when April introduces a magic healing goo. Fortunately, the tension between the quick fix and honest healing is right at the front of yet another fantastic issue of TMNT. Continue reading
Today, Ethan and Taylor are discussing the Teenage Mutant Ninja Turtles 30, originally released January 29th, 2013.
Ethan: It’s easier to break than to mend. Anyone who’s ever fallen out of a tree and landed on their arm, or dropped an upright piano on their foot on moving day*, has first-hand experience with this phenomenon. Bones snap in a hurry, but they take forever to rebuild. The Mutant Ninja family just went through hell, and now that they’re safely ensconced in the barn down the road from April’s parents’ house in the country, they’re getting down to the painful process of knitting themselves back together. While this issue deals with the same setting and general themes as the previous one, it moves us forward in ways that make sure we don’t feel like it’s just a re-tread. Not to mention that its final panels signal that we’ll soon be leaving the realm of sleepy barns in the woods for a return to beat-down brawls against the Foot. Continue reading
Today, Taylor and Patrick are discussing the Teenage Mutant Ninja Turtles 29, originally released December 18th, 2013.
Taylor: Despite its dubious reputation, the 1990 live action Teenage Mutant Ninja Turtles film is actually a pretty good movie. While some see it simply as a cash cow (which, it also certainly was), it also has a good amount of heart and depth. Midway through the movie, the turtles get pretty beat up by the Foot Clan and Master Splinter is captured. The turtles retreat to April’s farmhouse and while there, they heal and experience a spiritual and meaningful growth. They learn to function better as a team and dig into the depths of their beings and find what it is that makes them special. This is the climax of the movie. These scenes are where the turtles come into their own and turn the corner and realize they must and can defeat Shredder. With this in mind, it’s exciting to see the TMNT series move its focus to April’s farm. In the wake of City Fall, what can the turtles learn? What must they learn in order to survive as a force for good and family? Continue reading
Today, Taylor and Drew are discussing Teenage Mutant Ninja Turtles Microseries 8: Shredder, originally released December 4th, 2013. Taylor: For many things, the magic is in the mystery. Not knowing how a magician sawed that lady in half makes the trick something more than it really is. We all know that the magician isn’t actually cutting a living person in two and putting them back together again. However, we don’t know exactly how they created that illusion and are left to wonder how exactly the trick (or illusion) was pulled off. This blurs the line between reality and perception and lets the imagination fill in the gaps. Anything is possible in this space and therein lies the beauty of a magic show. Just so, the circumstances surrounding Oroku Saki’s death and rebirth have, up to this point, been shrouded in mystery. It’s been fun speculating just how the turtle’s age old enemy has defied death, but in Teenage Mutant Ninja Turtles Microseries 8: Shredder, we get some definite answers. With the illusion of his rebirth dispelled, it seems that the TMNT universe has lost a little magic of its own.
Today, Drew and Taylor are discussing the Teenage Mutant Ninja Turtles 28, originally released November 27th, 2013.
Don’t it always seem to go/that you don’t know what you’ve got till it’s gone?
-Joni Mitchell, Big Yellow Taxi
Drew: It’s easy to take things for granted. In our never-ending quest for the better, we often overlook the value of what we already have — especially if we’ve always had it. “Youth is wasted on the young,” as they say, which I’ve always taken to mean that you can only truly appreciate a carefree existence once you’ve lived a careful existence. Because kids have never lived in a world where their parents weren’t always there for them, they can’t really understand what it is their parents do for them in the first place. I’ve long felt the same way about Leonardo. He’s the leader because he’s always been the leader — I’ve never really understood what it is he brings to that role on the team (you know, besides having any of the more distinctive quirks of his brothers). City Fall has long featured some exploration of what life without Leo looks like, but Teenage Mutant Ninja Turtles 28 shows just how well the turtles work without him. Continue reading
Today, Taylor and Drew are discussing the Teenage Mutant Ninja Turtles 27, originally released October 30th, 2013.
Taylor: In high school I ran track, an activity which was probably the product of your typical adolescent masochistic need to fit in and be cool. Running isn’t a fun sport and for the most part it’s pretty simple. Run faster than the other guy and you win. Despite these simple parameters surrounding track, there is at least a little bit of strategy that can help you win a race, namely: pacing yourself. Begin the mile run with a sprint and you’re bound to lose. Save all your gas for the last lap and you’re equally doomed. Ideally, you run at a pace that feels good and which happens to be faster than those around you. Save some extra juice for the final push near the end of the race and you could find yourself standing in the winners’ circle. Point is, pacing yourself is important, whether we’re talking running, boozing, or comics. Teenage Mutant Ninja Turtles 27, puts on a clinic on how to pace a story wonderfully and the result is an issue that is enthralling from start to finish.
Today, Patrick and Ethan are discussing the Teenage Mutant Ninja Turtles 26, originally released September 25th, 2013.
Patrick: The Foot Clan is already an army – that’s sort of their whole shtick. The Ninja Turtles are another story all together. They’re a family. Their list of allies is pretty long, but, well – not all of those allies are immediately combat-ready. Lucky for them, The Foot seem hellbent on ridding the city of all other distractions before taking down the three remaining Turtles and their Rat father. What they might not be counting on is just how varied and awesome the Turtles’ friends are. Super scientists? CHECK. Badass brawlers? CHECK. Spies all over the city? CHECK. A potential mutant army, armed to the teeth? CHECK and also CHECK. These teams are moments away from squaring off, and our heroes’ bench is starting to look awesome. Continue reading
Today, Taylor and Ethan are discussing the Teenage Mutant Ninja Turtles 25, originally released August 28th, 2013.
Taylor: What does “epic” mean to you? Does it mean battles involving thousands of combatants? Does it mean something that lasts a long time? Or maybe it just means a truly huge hamburger? Whatever the word “epic” may mean to you personally, it’s almost certain that you’ve been exposed to it with more frequency in recent years. Ever since the Lord of the Rings came out, people have been thirsting for media that is more epic in scope and publishers and producers have been more than happy to supply them with it. After all, more media means more money, so why not provide the masses with their epic fix? But not all franchises really need or deserve the epic treatment, despite what many fans may think. The Hobbit movies, which will have a final run-time equaling its Lord of the Rings predecessor (speaking of movies here), is evidence of this enough. Considering this, we have to wonder if Teenage Mutant Ninja Turtles, with its ambitiously sized cast of characters and numerous storylines, can handle the “epic” mantle. The 25th installment of this title seems to give leverage to one side of this argument so this question is: is TMNT epic or not?
Patrick: Because I’m a huge nerd, I was recently in a normal-people social situation and someone asked me who my favorite Ninja Turtle was. In typical Ehlers-style, I laid out a multi-tiered answer: “When I was a kid, Donatello was my favorite, because he was quiet and liked science. As a young adult, I liked Raphael the best — so angsty and complicated. But as an adult-adult, Michelangelo is my favorite.” As I get older, Mikey’s enthusiasm and social skills seem like rarer commodities, and I just respect the hell out of the character. But I sorta surprised myself with how much I feel about all of these characters (enough to claim 75% of them as “my favorite”). I always worry about why it is that I like them all so much — but I think it’s just because they’re stories are fucking great. Issue 24 is no exception. Continue reading
Today, Patrick and Taylor are discussing the Teenage Mutant Ninja Turtles 23, originally released June 26th, 2013.
Patrick: One of the most beautiful things about IDW’s Teenage Mutant Ninja Turtles series is the relationship it has with the franchise’s past. And that’s an insane past. TMNT have been rebooted and re-imagined so many times in their 30-year history, there’s really no such thing as a definitive take on the characters. You’ll never be able to get two TMNT fans to agree on what constitutes canon for them – there are just too many movies, video games, comics, television shows and elaborately staged action-figure set-pieces played out on my bedroom floor. More than Superman, more than Wolverine, who these characters are at their core is left to the individual reader. The second issue of CityFall takes that concept of subjective history and makes it arrestingly explicit as Leonardo is forced to recontextualize the adventures we’ve been reading for the last two years. Continue reading