Today, Patrick leads a discussion on The New 52: Futures End 1, originally released May 7th, 2014.
Patrick: Guys, I want to start this off by apologizing for the typo in the header: it’s “Futures End” and not “Future’s End.” That’s my bad, not Shelby’s. I want to keep it there for posterity and because it speaks to the general confusion regarding this title. The full name is “The New 52: Futures End.” As a weird consequence of that name, it’s the only series that takes place in the New 52 that doesn’t bear this logo on its cover:
If Batman Eternal is about Batman losing control of Gotham, then certainly Futures End is about the superheroes losing control of the universe. Unfortunately, that also feels an awful lot like the creators losing control of the New 52.
Today, Drew and Taylor are discussing All-Star Western 19, originally released April 24th, 2013.
Drew: Time travel does weird things to stories. Leaving aside whatever chronology wankery that usually goes along with it, time travel stories actually require pretty specific things of their characters. If they are going to the past, for example, they must not know history that well (or events have to play out in a way different from what they learned). Sure, having a character aware of the hands of fate sounds good, but knowing everything before it happens sure sounds boring. Making the time traveler relatively unaware allows for all kinds of neat dramatic irony — we know how things play out even if the characters don’t. This is especially true of historical events we might recognize, but it’s also true of smaller period details. We laugh when Bill and Ted high-five Napoleon, or when Marty McFly plays Johnny B. Goode because we understand that that’s not how someone from that time period would behave. It’s this smaller-scale dramatic irony that permeates All-Star Western 19, as Jonah Hex runs into a time-displaced Booster Gold. Continue reading →
Today, Patrick and Taylor are discussing All-Star Western 18, originally released March 27th, 2013.
Patrick: You could make the argument that All-Star Western is anti-intellectual. All of the more affluent and educated residents of 1890s Gotham City are ineffectual or massively corrupt. The possible sole exception to this rule is Amadeus Arkham, but he is routinely upstaged by his savage brute of a partner. Even when you think “oh, now it’s time for Arkham to use science or some detective work,” it’s Hex’ anecdotal crime solvery that saves the day. And if we apply a little bit of outside information, we know that Arkham will eventually turn his focus back to his true passion — the real focus of his lifetime of study — and found a hospital for the criminally insane. Arkham Asylum is a failure, a permanent stain on his family name. This is the turn of the century we’re talking about here, so why is every progressive thinker made out to be evil, a dandy, or both? Continue reading →
Today, Drew and Patrick are discussing All-Star Western 17, originally released February 27th, 2013.
Drew: For all of the subtle differences fans can talk about in DC’s current publishing lineup, the fact is: they publish A LOT of superhero comics. A simple lack of capes and tights is enough to make a title like All-Star Western stand out, but writers Justin Gray and Jimmy Palmiotti aren’t content to rest on those laurels. Indeed, recent issues have cribbed stylistic elements form the likes of parlor dramas and Victorian novellas, in addition to the old Westerns that inspired the characters in the first place, all while seamlessly folding in elements of DC’s own fictional universe. It’s a tonal chameleon, taking on whatever style best fits the material at hand. Continue reading →