A Fitting End in Kill or be Killed 20

By Drew Baumgartner

Kill or be Killed 17

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Mr. Helpmann: He’s got away from us, Jack.
Jack Lint: ‘Fraid you’re right, Mr. Helpmann. He’s gone.

Brazil

Drew: There are plenty of worthy contenders, but I tend to think of Terry Gilliam’s Brazil as having the most contentious final cut in film history. Indeed, as the film languished in post-production hell, both Gilliam and the chairman of Universal Pictures, Sid Sheinberg took out competing ads in Variety, imploring the other to release their preferred cut of the film. And much of that disagreement came down to the two lines quoted above; the ones that reveal the frenetic, phantasmagoric escape our hero makes is actually his dissociative fantasy — it turns out he never escaped his torture chamber. Since this is a Gilliam film, it’s easy to argue the whole movie is frenetic and phantasmagoric — and it definitely is to some degree — but the ending flies off the rails in a way that really only make sense as a fantasy. It’s an over-the-top “coincidences help the hero” ending that reads as a straight-up parody of Hollywood films, so it’s kind of hilarious that Sheinberg would insist on that ending not being a fantasy. Any savvy viewer would recognize that something is seriously wrong with Winston’s escape, so to insist that there’s nothing is an insult to our intelligence. That is, we know that it’s a fantasy, we just need the movie to be smart enough to agree with us. With their final issue of Kill or be Killed, Ed Brubaker and Sean Phillips lean into a similarly impossible-to-believe fantasy, along with a twist very much like the one Gilliam always intended for Brazil. Continue reading

Kill or be Killed 17: Discussion

By Drew Baumgartner and Ryan Desaulniers

Kill or be Killed 17

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Don’t bury the lede.

Journalism, Traditional

Drew: Is journalism the opposite of storytelling? Maybe these terms are too sticky to parse, but it’s interesting to me that one of the cardinal rules of journalism — putting the most dramatic part of the story at the start of the article — is essentially the opposite of the basic narrative structure, where the climax arrives very close to the end of a story. Actually, the difference may lie less in where the “climax” (for lack of a better word) occurs as where it’s allowed to occur. While narratives tend to have the climax in their final act, it is by no means as hard-and-fast a rule as “don’t bury the lede,” and precisely where the climax fits in that final act is decidedly more flexible than absolutely, positively occurring in the first paragraph. It’s a simple matter of the purposes of these art forms — the kinds of tricks storytellers use to surprise us or keep us in suspense are totally inappropriate in a newspaper article designed to inform us of what happened where. And it’s those wrinkles in form, unique to storytelling, that make Ed Brubaker and Sean Phillips’s Kill or be Killed 17 such a delight. Continue reading

Smooth Transitions in Kill Or Be Killed 15

By Ryan Desaulniers

Kill or be Killed 15

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Despite all of the guessing and theorizing which this title forces upon the audience in regards to the narrative, after fourteen issues of KOBK, it was safe to say that readers know at least a little about the world and its rules. We know there’s a haunted young man who lives in New York who spends time with his on-again/off-again girlfriend who also runs off to murder mob bosses in town. We’re used to some big swerves at the end of any given issue regarding the nature of the Beast that plagues Dylan by now, too. What caught me completely by surprise in issue fifteen, however, is the transition out of New York City, and how cleanly the creative team handled it. Continue reading

Kill or be Killed 14: Discussion

By Drew Baumgartner and Ryan Desaulniers

Kill or be Killed 14

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Remove everything that has no relevance to the story. If you say in the first chapter that there is a rifle hanging on the wall, in the second or third chapter it absolutely must go off. If it’s not going to be fired, it shouldn’t be hanging there.

Anton Chekhov

Drew: I feel like we tend to talk about Chekhov’s Gun backwards: we often frame it as “a gun introduced in the first chapter must go off in the third,” but that “must” kind of scrambles the causality — guns don’t go off in narratives because they’ve been introduced; they’re introduced because they need to go off. If the gun doesn’t go off, it’s as irrelevant to the narrative as the rings of Saturn. It’s an essential concept for narrative efficiency, but my awareness of it undoubtedly influences my own understanding of what a story is. While a child may think of a story as “everything that happens to the characters between the beginning and the end” (I know I did), anyone familiar with Chekov’s Gun must recognize that a good story is, at the very least least, pared down to only the relevant events transpiring between the beginning and the end. It’s a notion that assures us that whatever we’re reading is important, which in turn provides some clues about what the narrative finds important. 14 issues in, one might think that we’d already have a great handle on what Kill or be Killed finds important, but this issue managed to surprise me with the details it chose to focus on. Continue reading