Greg: Christopher Nolan’s Dark Knight Trilogy are both some of my favorite and least favorite things to happen to contemporary pop culture. I love them because the movies, particularly that second one, are smashingly good entertainments, with towering performances, consistent style, and an attitude of taking the world seriously that feels naturally extended from the best Batman comics and ‘90s animated series episodes. I hate them because now it feels like every single big budget blockbuster that comes out (even the new Captain America, for goodness’ sake) is dark, gritty, oppressively somber, po-faced, and muted. It’s a conflicting feeling because as much as I love the shock and awe that comes from treating these extraordinary scenarios with verisimilitude, I similarly love the fun and joy that comes from treating them as, well, fun and joyful. Batman ‘66 Meets The Green Hornet is a strikingly contagious example of what happens when you have affectionate fun in your larger-than-life storytelling, and I’d like writers Kevin Smith and Ralph Garman to get their own big budget trilogy, please.
Today, Shelby and Taylor are discussing Legenderry: A Steampunk Adventure 1, originally released December 31st, 2013.
We’ve got a steampunk revolution/We’re tired of all your so-called evolution
We’ve darted back to 1886/Don’t ask us why; that’s how we get our kicks
Out with the new/In with the old
Abney Park, Steampunk Revolution
It’s really no surprise Taylor and I get to write about this first issue of Legenderry, as we are both rabid fans of the steampunk subculture. I think we both not-so-secretly desire to walk around every day in bowlers and bowties for him, corsets and granny boots for me, and goggles for everyone. I’ve never really thought about why I like the genre so much, though. I’ve taken the same approach as the steampunk band Abney Park; I don’t know why I like it, I just know I like it. Maybe my “out with the new, in with the old” attitude deserves a closer look as we embark on this steampunk adventure.