Today, Patrick and Shelby are discussing Captain America 7, originally released May 29th, 2013.
Patrick: This whole arc in Captain America has been centered on one very bizarre story: Steve Rogers, trapped in Dimension Z, tries to make a life for himself with his adopted son, Ian. This is a comic book, so we didn’t spend much time watching Rogers change diapers or deciding what religion to raise his child or anything like that – most of those development moments were waved away with an issue-opening title card that read “Eleven Years Later,” way back in issue 4.We’re left to imagine that emotional groundwork, and hopefully our imaginations are pretty good, because Steve Rogers’ long odds (which grow longer by the issue) will net a pretty poor payoff if we can’t find a reason to care about Cap’s relationship with this kid. Continue reading →
Today, Mikyzptlk and Shelby are discussing Captain America 6, originally released April 17th, 2013.
Mikyzptlk: Rick Remender has pleasantly surprised me with his take on Captain America. I’m a fan of the character, but he can come off as a little dry from time to time. Remender has solved that issue by not only transporting Cap to a strange and twisted place, but pushing Cap to some pretty intense extremes. Each issue seems to take Cap further and further to his limits, but his new found fatherhood may push him further than he’s ever been pushed. Continue reading →
Today, Patrick and Drew are discussing Captain America 5, originally released March 20th, 2013.
Patrick: There’s a part in the first Metal Gear Solid game where you have to fight a bad guy called Psycho Mantis. Fans of the series will remember this fight fondly for a couple of reasons — the character “reads your mind” and talks trash about the way you’ve been playing the game. Reportedly he will also make comments about the other games you have saved on your memory card. It’s goofy, but it certainly is weird and fun. At one point in the fight, Mantis is reading your mind to determine your motions, and it’s impossible to land a blow. The solution is that you have to plug the controller into the second controller port — that way he can’t read your mind. No, that doesn’t make sense — it’s a rule the game establishes right then and there for this single-time use. It’s not fair, it’s not fun, and you either know to do it (and you win) or you don’t know to do it (and you lose). Captain America’s latest adventures have a little too much in common with this Psycho Mantis fight, and I’m kinda just waiting for him to plug the controller into the Player Two slot.
Today, Shelby and Drew are discussing Captain America 4, originally released February 20th, 2013.
Shelby: I’m a big fan of juxtaposition of conflicting styles. Heavy metal guitar paired with female vocals? Yes please, Nightwish! Ice cream with sweet chocolate and salty peanuts and pretzel bites? I’ve got two pints of Ben and Jerry’s Chubby Hubby in my freezer right now. The old adage may be that “opposites attract,” but I prefer to think of it as “opposites compliment.” That is definitely the rule of Rick Remender’s take on Captain America, as straight-laced Cap is paired with sci-fi weirdness and the problems of being a dad are compounded by having your nemesis implanted in your chest, talking to you all day and all night. And yes, if you were wondering, I did have to get up and get one of those pints of Chubby Hubby out of the freezer. Continue reading →