Overcoming the Refusal of the Call in Green Lanterns 29

by Drew Baumgartner

Green Lanterns 29

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Superheroes are locked in a permanent state of adventure, so their stories never really end. For that reason, it might seem absurd to apply narrative structures like Joseph Campbell’s “Hero’s Journey” to superhero narratives, as there is little hope of “return,” and notions of “known” and “unknown” start to break down once the hero has been around for a while. But I’ll be damned if the first few beats of any Superhero origin doesn’t more or less follow the first few beats of the Hero’s Journey — especially if the “hero” undergoing the journey happens to be a supporting character. Such is the case in Sam Humphries and Eduardo Pansica’s Green Lanterns 29, which finds all of the original Green Lanterns (OGLs) refusing the call to adventure before ultimately deciding that they have no choice. Continue reading

Jessica Earns the Ring in Green Lanterns 28

by Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Part Two of Sam Humphries and Eduardo Pansica’s “Out of Time” story arc is a rarity for superhero comic. Save an opening flashback, and a final page stinger, the entire issue is a single scene, taking place in one location over the course of a matter of minutes. That’s the closest thing you’re going to see to “real time” in a comic. There are no cuts around to more exotic settings or events, just the simple insistence on working out nine non-complementary personalities.  Continue reading