Today, Drew and Mikyzptlk are discussing Justice League of America 7.4: Black Adam, originally released September 25th, 2013. This issue is part of the Villain’s Month event. Click here for our Villains Month coverage.
Oh, you mean…Black Debbie
Whoa whoa whoa whoa, why is she “Black” Debbie?
No, not in a BAAAD way. It’s just to tell them apart because she’s…black!
Stormy and Sparks, “No Names (Black Debbie)”
Drew: A child, orphaned by crime, vows to strike fear in the hearts of criminals. The last survivor of a race of superpowered aliens is raised in small town Kansas. A regular guy is given super-speed when he is struck by lightening and doused with chemicals. Our favorite superheroes have simple, iconic origins, which make them easy to introduce in film or television, and easy to reintroduce when relaunching an entire comics line. That simplicity is a big selling point for a lot of these characters, but what of those whose history is a bit more complicated? Black Adam has always been a dark reflection of Shazam, but exactly how dark has varied widely over the years, and has offered a great deal more interest than its simple villain-turned-antihero scaffold might suggest. Unfortunately, the New 52 steamrolled all of that history, turning Black Adam back into a straightforward villain. With Justice League of America 7.4: Black Adam, writers Geoff Johns and Sterling Gates work to re-complicate Adam’s story — making him more than just “Black Shazam” — but may go for too much, too soon. Continue reading →
Patrick: Did any of you guys ever play Warhammer? If you’re not familiar with it, it’s a table top war game where you assemble an army from your race of choice and battle against your friends’ armies. It’s the least pick-up-and-play game you could ever imagine – understanding the basic rules means reading a 100+ page manual, and keeping a cheat sheet with charts and tables with you at all times. And then there’s understanding your own army, for which you need yet other book completely dedicated to that race. Then you need the little metal figures to represent the members of your army (sold separately), and if you’re really hardcore you can paint them. Then you need a surface large enough to play on – one time my friends and I took a door off its hinges and used that when we were denied the dining room table. Ideally, this surface will be populated with trees and terrain and stuff like that. Setting up the Trinity War has felt an awful lot like setting up a Warhammer game. Everyone’s been reading extra books they don’t really want to read just so they can play in the big game. Now the event is actually here and I can’t believe I’m surprised that all the characters feel like pieces in a game. Continue reading →
Taylor: The Flash has been living up to his abilities and making himself appear nearly everywhere with his insane speed. He popped up in Dial H a couple months ago and he’s currently enjoying a run (pun definitely intended) in Justice League Dark. The character has fit in remarkably well in both of these titles and in Justice League Dark, Barry even goes so far as to say he feels more comfortable working with the JLD than he does with his regular teammates. That Barry would say such a thing is interesting both for its narrative consequences and for what it means about his crossover events in general. It’s not always an easy thing to integrate a hero, with his or her own mythology and personality, into a different title that has its tone and voice. So what happens when you try to integrate not just one hero, but an entire league of them into a different title? Can that be done? Issue 22 of the Justice League, which marks the beginning of the Trinity War crossover event, makes it seem that such a thing is not only possible, but that it can done well too.