Justice League 0

Today, Shelby and Patrick are discussing Justice League 0, originally released September 19, 2012. Justice League 0 is part of the line-wide Zero Month.

Shelby: What makes a superhero so heroic? I’m not talking about the enhanced DNA/gadgets/magic powers, it’s easy to see where that comes from. It might not make a ton of sense (really, a different color sun?), but it’s easy to see the source. No, I want to know what makes a hero, what are the inherent traits that would make someone suddenly imbued with immense power decide to fight the good fight and try to save the world? The same question can be asked of the super villains our heroes fight. Are our heroes filled with a sense of responsibility to do what’s right? Do our villains feel they deserve more than they’ve got? Is it as simple as heroes are good people, and villains are bad? Well, what if you try to be good, but are also a smartass 15-year-old who thinks you know best and is kind of a dick? Where does that put you on the hero/villain scale?

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Phantom Stranger 0

Alternating Currents: Phantom Stranger 0, Drew and PeterToday, Drew and Peter are discussing Phantom Stranger 0, originally released September 5, 2012. Phantom Stranger 0 is part of the line-wide Zero Month.

Drew: I don’t remember when it is that I first stumbled across William Safire’s cheekily ironic Rules for Writers, but the last rule, “Last but not least, avoid cliches like the plague; seek viable alternatives,” has managed to nestle itself in my editing subconscious. I make a point of eliminating any cliche I see on the site (the odd exception aside), which has effectively lowered my tolerance for reading them. It rarely becomes a problem — this is one of the most well-known axioms in writing, after all — but every so often, I’ll come across a piece that indulges in cliches to excess, it’s beyond distracting. The Phantom Stranger 0 is one such example, offering sequences that are so dense with cliches, it’s hard to remember that this story was published in 2012.

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