The Wake 5

wake 5

Today, Shelby and Patrick are discussing The Wake 5, originally released November 20th, 2013.

Shelby: I love being surprised by a story. There’s the smug satisfaction of thinking you’ve figured it all out, followed by the shock of things playing out completely differently. If the storytelling is good, you don’t even care that you were wrong; it’s like the ground just opened up beneath you and you find yourself dropped into a totally different story. These last five issues of The Wake have given us a sci fi, underwater horror tale as Lee Archer fights horrifying mer-monsters at the bottom of the ocean. We’ve gotten glimpses at a much bigger picture, but the bulk of the story has taken place on the ghost rig. At the end of the book, Scott Snyder tells us that was all setup, that now the real story starts, and shit is gonna get crazy. That’s a paraphrase, mind you: Scott Snyder is far more eloquent in his delivery.

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The Wake 4

wake 4

Today, Shelby and Patrick are discussing The Wake 4, originally released September 25th, 2013.

Shelby:  Like any good nerd, I love me some board games. I like the strategy games a lot, but I’m not great at them. I played the Game of Thrones board game at my LCS recently, and I lost miserably. But, like anytime I find myself at the losing end of a game, I refused to give up until the bitter end. Whether it’s high-level strategy or something as simple as Plants vs. Zombies, I will play it out until it’s over. There’s some small hope that I might miraculously win, sure, but mostly it’s because I refuse to go down without a fight. I will make it as difficult and painful as possible for those around me until I have truly lost. I don’t know if this makes me admirably defiant in the face of certain doom, or just no fun to play games with, but it is how I roll. Lee Archer and the (very few) surviving crew members of the ghost rig find themselves in a similar “give up or go down fighting” sort of situation, but for them the stakes are a lot higher than comic shop bragging rights.
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