Today, Drew and Patrick are discussing Manifest Destiny 2, originally released December 11th, 2013.
Drew: I love a good creature feature. I could actually take or leave the shock cuts, the gore, even the monster — for me, it’s all about what keeps the victims from simply dispersing at the first sign of trouble. Whether it’s a remote village, arctic research station, or a towing ship in deep space, writers have to get inventive with keeping otherwise relatable characters from simply escaping from the monsters trying to kill them. Or, at least, they should get inventive — I think we’ve all seen the fuel line cut a few too many times to give all writers a pass, and horror movies are notorious for characters whose actions are unrelatably stupid, pressing on to the cabin, haunted house, or foreboding castle in spite of the obvious warning signs. After three readings of Manifest Destiny 2, I’m still not sure if the characters are dumb, or actually stuck. Continue reading
Today, Patrick and Mikyzptlk are discussing Manifest Destiny 1, originally released November 13th, 2013.
“(It is) our manifest destiny to overspread and to possess the whole of the continent which Providence has given us for the development of the great experiment of liberty and federated self-government entrusted to us.”
John L. O’Sullivan, New York Morning News, 1845
Patrick: The term “Manifest Destiny” is strange – I’m not totally convinced that those words make sense when put up next to each other like that. I mean, I see how you can make one’s destiny manifest: essentially just realizing one’s potential. My objection — I think — is that it’s redundant: both “manifest” and “destiny” can imply that what is going to happen is meant to happen. And maybe that’s all O’Sullivan was going for, he felt that the US was “supposed” to conquer all the lands between the Atlantic and Pacific Oceans. The genius of the term is that it feels as though the right and responsibility to do so is innate – you’ll notice that he doesn’t say that any man, government or god has granted us this opportunity, just “Providence.” Whatever was out there, it was just ours. No question, no doubt, no reason. It’s already a dangerous and intriguing concept, so what happens when you add secret missions and monsters? You get the best kind of alternate-history comic – one that makes you chuckle in recognition and gasp in shock in the same breath. Continue reading