Today, Spencer and Drew are discussing C.O.W.L. 7, originally released December 24th, 2014. Spencer: Crime is a constant, which is why we need forces in place to combat it on a full-time basis. Superheroes are trickier, though — they need a continuous supply of larger-than-life, world-threatening opponents to battle, or else there’s no point in them even existing. With the last of the Chicago Six captured that’s exactly the situation Geoffrey Warner finds himself facing, leading to his drastic decision to enlist superpowered mobsters so that C.O.W.L. has somebody to fight. Is this only a short-term stop-gap? Has C.O.W.L. truly outlived its usefulness? Only time will tell, but chances are, Geoffrey’s actions aren’t doing it any favors. Continue reading →
Today, Drew and Spencer are discussing C.O.W.L. 5, originally released September 24th, 2014.
Drew: Organization is a fundamental element of life. Our genes organize to create cells, our cells organize to create organs, and our organs organize to create living, breathing people. Because the unit we care about is “people”, we don’t really think about any of those smaller units as sacrifice anything in order to contribute to a whole, but when we zoom our scope out to societies and organizations, suddenly existing within them requires profound sacrifices from the individuals. Social insects, like bees and ants, seem particularly alien to us, as the vast majority of the hive will never procreate, and couldn’t do so even if they had the inclination to go rogue. It seems like a loss of free will, but is it really any different from the role a random blood cell plays in our body? So long as the unit we care about survives — the hive for the bees, or the body for the blood cell — the “sacrifice” was worth it. But what if the blood cell does have free will? Or, as is the case in C.O.W.L. 5, what if the organization is made up of humans with free will? How much we’re willing to sacrifice depends a great deal on how much we value those organizations. Continue reading →
Today, Drew and Shelby are discussing C.O.W.L. 2, originally released June 25th, 2014.
Drew: When we first started this site, I don’t think I had ever considered how serialization changes the philosophy of a work of fiction. Movies, plays, and short stories have vastly less storytelling space than comics, television shows, even novels, which leaves them with less room for exploring truly complex themes. When I was more familiar with those shorter forms, I came to the conclusion that all stories are about those simple, easy-to-relate to themes that make the best movies so compelling — things like love, loss, fear, loyalty, or ambition. Obviously, there are short form stories that tackle more complex themes, but you really need five seasons to truly understand the systemic failures of “the system” in The Wire, or 25+ seasons to intimately know all of the denizens of Springfield on The Simpsons. Part of that is that individual episodes or chapters can focus on those more straightforward themes, which can be stacked to build to something much more complex. Of course, that means that the work will ultimately be quite varied over the course of its telling, shifting its themes, moods, and focus. That’s exactly what’s at work in C.O.W.L. 2, as things get both more political and more personal.