Dial H 11

dial h 11

Today, Ethan and Taylor are discussing Dial H 11, originally released April 3rd, 2013.

Ethan: China Mieville has a gift with world-building. Whether you’re following quirks and characters of the world of Perdido Street Station or reading Dial H, he takes you somewhere original. Like with his novels, it’s so fun to immerse yourself in Dial H because of the terrific pacing as he gradually develops both the people and the universe. Every time he drops some new, fantastical aspect of the world onto his reader, there’s an equal portion of insight into the characters moving around in it. Dial H 11 is no exception: just as the growing partnership between Nelson and Roxie is coming to a head, it’s all taking place, not only in a world of dials and Operators, but also a more familiar world of DC heroes. This time around, Mieville matches a dramatic incorporation of known parts of the DC universe with new hints about the dial to keep this already engaging series pulling you to the edge of your seat. Continue reading

Dial H 9

Today, Ethan and Taylor are discussing Dial H 9, originally released February 6th, 2013.

Ethan: Remember the last time you woke up? You know, that thing you did this morning. You do it every day, you’re completely familiar with the experience, you know it like the back of your hand. And yet… do you really remember the instant of waking? Or is what you remember actually the moments or minutes of awareness after you actually became fully conscious — when the blur of color and sound and smell that you’ve plunged into begins to make sense. In that hazy cloud of stimuli, it’s possible to exist in a half-state — you aren’t completely “you” yet, so much as a body, breathing and shifting. It’s a physical echo of the conceptual strangeness that comes from waking up each day, year, decade, in the exact same body, but not quite as the same person as you were before. Dial H #9 continues and deepens the series’ exploration of identity, of what it means to be yourself, and what happens when that question becomes more difficult to answer.

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Frankenstein Agent of S.H.A.D.E 16 (Final Issue)

frankenstein 16

Today, Shelby and Scott are discussing Frankenstein Agent of S.H.A.D.E., originally released January 16, 2013.

Shelby: I’m going to be honest: I just finished the last issue of Frankenstein, and I have no idea what just happened. I’m not sure what I was expecting; the last issue wrapped up so conveniently with the formation of the nigh-unstoppable undead army we’ve seen in Animal Man. Even though this issue isn’t a part of Rotworld, and even though it is the last issue of the title, I guess I thought there would be some sort of connectivity between issues 15 and 16, that we would see some kind of closure for these characters we’ve come to (briefly) know. Instead of having Frank go out in a blaze of glory, Rotworld style, or having Frank and Nina live happily ever after, Matt Kindt has returned these two to “same old, same old” and the effect is…rather hollow.
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Dial H 8

Today, Taylor and Mikyzptlk are discussing Dial H 8, originally released January 9th, 2013.

Taylor: Oh, Canada. For a slew of reasons our neighbors to the north are frequently at the butt end of a joke. Whether it’s their elongated “O’s”, that their national emblem is a leaf, or that it is Justin Bieber’s homeland, the country is seldom taken seriously. Making matters worse for the common maple leaf is the constant put downs the country is subjected to by such shows as South Park. This has caused an entire generation of TV viewers to see Canada less as a country and more as a subsidiary of the United States. That Canada is in fact a first world nation with its own aspirations and political motivations is a thought which seldom occurs to the average comic book reader. However, what would happen if Canada was treated with gravitas? Would that change our views on the country or would that itself serve as a sophisticated joke? Issue 8 of Dial H delves into the mythos of Canada and at the same time has us wondering what exactly the country’s relation to Dials is anyway.

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Frankenstein: Agent of S.H.A.D.E 15

Alternating Currents: Frankenstein, Agent of S.H.A.D.E. 15, Scott and DrewToday, Scott and Drew are discussing Frankenstein: Agent of S.H.A.D.E 15, originally released December 12th, 2012. This issue is part of the RotWorld crossover event. Click here for complete RotWorld coverage. 

Scott: Perspective is everything in storytelling. Storytellers can have a profound impact on how a story is received based on the information they have access to and how they choose to present that information. Really good storytellers include personal touches that show their passion for the subject, giving emotional weight to the story. I would venture to guess Frankenstein is not this type of storyteller. Frankenstein has fairly simple tastes; he likes killing monsters and not being around people. So how do you elegantly tell a story about a character whose preferred mode of communication is a disinterested grunt? Take the story out of his hands and tell it from a third person point of view, which writer Matt Kindt does to beautiful effect in Frankenstein: Agent of S.H.A.D.E. 15.

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Frankenstein: Agent of S.H.A.D.E 14

Today, Patrick and Scott are discussing Frankenstein: Agent of S.H.A.D.E 14, originally released October 10th, 2012. This issue is part of the RotWorld crossover event. Click here for complete RotWorld coverage. 

Patrick: 2003 was supposed to be the year that the Matrix series ruled the world. To follow-up their genre defining 1999 masterpiece, the Wachoskis planned an all-out media blitzkrieg. Over the course of six months, they released two enormous science-fiction action movies, a set of animated shorts that tied directly into those movies and a AAA video game whose narrative wove throughout the movies and the shorts. Naturally, the movies were the flagships of this Matrix armada, so when they weren’t very good, the whole fleet sank. But I played the everloving shit out of that Enter the Matrix video game. It worked because Enter the Matrix had to embrace conventions of a video game directly, instead of stylishly dancing around them (as the films did). It might have seemed strange when Morpheus would tell you to collect three keys to access the next level, but there’s something refreshing about that objective-based narrative — especially considering that the terms of victory in the Matrix movies were becoming ever more grim and convoluted. Frankenstein is the Enter the Matrix of Rotworld: what it lacks in subtlety, it makes up for in clarity of objective.

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Frankenstein: Agent of S.H.A.D.E 13

Today, Shelby and Scott are discussing Frankenstein: Agent of S.H.A.D.E 13, originally released October 10th, 2012. This issue is part of the RotWorld crossover event. Click here for complete RotWorld coverage. 

Shelby: I liked the zero issue of Frankenstein. I already know the original Frankenstein story, so I just enjoyed this comic book take on it. Sure, I didn’t know anything about S.H.A.D.E., including what the acronym stands for, but it didn’t get in my way of appreciating the story being told. Knowing that we’d be covering the title at least through Rotworld, I foolishly thought I didn’t need to know anymore, that I’d be able to pick up issue 13 just fine. Apparently, I forgot how comic books work; even with the familiar faces of the Red and the Rot to guide the story, I have almost no idea what is going on here, so bear with me.

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Frankenstein, Agent of S.H.A.D.E. 0

Today, Patrick and (guest writer) Mike Logsdon are discussing Frankenstein, Agent of S.H.A.D.E. 0, originally released September 12, 2012. Frankenstein, Agent of S.H.A.D.E. 0 is part of the line-wide Zero Month.

Patrick: It’s 2012. Hell, it’s the end of 2012. Comic books — and superhero comics — have been around almost a century at this point. And this is a medium that loves its own history, so it’s basically impossible to pick up an issue and read it devoid of context. Zero Month, and our experiment with guest writers (Hi Mike!), tests just how well these issues hold up without the appropriate context. I’m reading a lot of comics, but I’ve never read Frankenstein before — clarification: I’ve never read this series before. I have read Mary Shelly’s Frankenstein. So, I feel like I have enough context to evaluate what I’m reading… I just fear that it’s the wrong context.

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Animal Man 11

Alternating Currents: Animal Man 11, Drew and PeterToday, Drew and Peter are discussing Animal Man 11, originally released July 4th, 2012.

Drew: Animal Man’s power-set is weird. He can seemingly take any trait of any animal and apply it to himself. It makes sense for things like “the vision of an eagle” or the “strength of an elephant,” but the thought of taking on “the weight of a bumblebee” just seems to defy the laws of physics. Upon closer scrutiny, an eagle’s eyesight and an elephant’s braun are clearly related to their specific physiologies, and the thought that Buddy’s relatively tiny frame could contain the strength of a two-ton animal simply doesn’t make sense. To put a finer point on it: birds fly because they have wings, not because they have some supernatural abilities, so Buddy’s supernatural connection to them should only allow him to fly if it allows him to grow wings. As Buddy’s adventure into the Rot concludes, writer Jeff Lemire takes the opportunity to fix what I hadn’t realized bothered me until I thought about it. Continue reading