The Negative Speed Force Only Muddles the Flash 27

by Spencer Irwin

This article will contain SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

The “emo Peter Parker” from Spider-Man 3 gets a lot of well-deserved flack, but it’s always bugged me when people complain about that being the “evil” version of Peter. No, that’s not how the symbiote works — it doesn’t turn people evil, it frees them from their inhibitions and reveals who they truly are inside, something established in the comics, and at least implied in the movie. The result, in Peter’s case, may be dumb, but at least it’s consistent with how the symbiote works. I wish I could say the same about Eobard Thawne’s Negative Speed Force, because I have no idea what in the world that thing does. Continue reading

Legitimizing The Emerald Archer in Green Arrow 27

by Michael DeLaney

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Green Arrow’s recent “Hard-Traveling Hero” arc is basically an excuse to have Oliver Queen do a tour of the DCU — and I have absolutely no problem with that. After their team-up last issue, The Flash passes the Green Arrow-shaped torch to Wonder Woman. Continue reading

It’s One Step Forward and Two Steps Back for Barry in The Flash 26

by Spencer Irwin

This article will contain SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Guilt alone is not usually enough to help somebody change for the better. It’s an important first step, of course, but unless it leads to self-reflection, guilt can often do more harm than good. That’s certainly true for Barry Allen throughout Joshua Williamson and Howard Porter’s The Flash 26, where Barry’s overwhelming guilt leads him to make yet another stupid decision, despite the best of intentions. Continue reading

Green Arrow 26 Invests in Two Different Kinds of Team-Ups

by Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

The power and dangers of money have been an ongoing theme throughout Benjamin Percy’s tenure on Green Arrow, which is why the Ninth Circle make such effective villains for his Oliver Queen. Their bizarre supernatural backstory is by far their least interesting facet; they’re most fascinating because they’re supervillain bankers, primarily using the power money brings to achieve their goals rather than brute force or even coercion. Like most bankers, they also invest in other organizations to achieve mutual goals — but since they’re supervillains, so are their partners. Continue reading

Knowledge is the Key to Victory in the Flash 24

by Spencer Irwin

This article will contain SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Knowledge is power. Yeah, it’s cliche, but that doesn’t make it any less true; it’s especially true throughout Joshua Williamson, Carmine Di Giandomenico, and Pop Mhan’s The Flash 24, where the power dynamics between each character are defined almost solely by how much they know. Not only does the Flash’s victory over Multiplex come, not from brute strength, but from using his CSI skills to learn about his opponent, but Reverse Flash’s utter domination of all who face him is largely powered by his knowledge of the time before the New 52. Continue reading

The Flash Rebirth 1

flash rebirth 1

Today, Spencer and Michael are discussing The Flash Rebirth 1, originally released June 8th, 2015.

Spencer: What, exactly, is the purpose of these “Rebirth” one-shot issues? The most successful installments have managed to successfully introduce new status quos while also launching head-first into the series’ first stories, but other one-shots have been a bit too preoccupied with untangling complicated knots of continuity to do much else. Interestingly enough, The Flash Rebirth 1 falls squarely into the middle of that spectrum. While the issue does give us a good look at Joshua Williamson and Carmine Di Giandomenico’s take on Barry Allen, it also spends a lot of time dealing with other stories that may or may not be related to upcoming issues of The Flash. Continue reading

DC Universe Rebirth 1

dcu rebirth 1

Today, Spencer and Michael are discussing DC Universe Rebirth 1, originally released May 25th, 2016.

Spencer: To me, one of the most interesting things about the mythology surrounding DC’s “Rebirth” initiative is that, despite its being touted as DC “canonically admitting that they screwed up the New 52,” DC didn’t take this opportunity to reboot or return to their old continuity. Instead, writer/creative director/all-around DC miracle worker Geoff Johns is using Rebirth to course correct their fledgling universe, making a concerted effort to turn away from the darkness that largely came to define the New 52 and instead embrace the ideas of love, hope, and legacy that DC was once famous for.

It’s an effort that warms my heart. I’ll admit to feeling maybe just the slightest, tiniest bit cynical (the upcoming “war” leaves a back-door open to restore the pre-Flashpoint continuity should Rebirth falter as well), but that barely matters. My favorite character in all of comics is back, and thus, I couldn’t be happier. Continue reading

Justice League 44

justice league 44

Today, Andy and Spencer are discussing Justice League 44, originally released September 30th, 2015.

Andy: Justice League stories usually come in one of two shapes: seismic clashes between legions of good and evil that change the universe forever, or workplace procedurals driven by quirky-character team ups. Justice League 44 sits firmly in the first category, as Darkseid and Darkseid-wannabe Anti-Monitor punch each other to decide the true big baddie of the DC universe. Continue reading

Justice League 42

justice league 42

Today, Patrick and (guest writer) Reid are discussing Justice League 42, originally released July 15th, 2015.

Patrick: Justice League 42 is all about gods – who are gods, who are not gods, who can defy gods, who can become gods, whose godliness can be taken away. But that’s the real difference between a ‘god’ and a ‘superhero?’ Is it physical abilities? Do our gods need to be able to destroy worlds? Do we need our gods to present pure morality? Do we just need to feel that our gods are in control and have a plan? Or maybe gods just need to come from an established pantheon? Whatever other qualities you want to ascribe to gods, I think the most important idea is that they matter in a way that mere humans don’t. Geoff Johns and Jason Fabok’s “Darkseid War” zeroes in a conflict so big and so “important” that we need to check in on the godliness of every hero and every villain. Continue reading

Earth 2 Society 2

earth 2 society 2

Today, Patrick and Mark are discussing Earth 2 Society 2, originally released July 8th, 2015.

Patrick: For the vast majority of DC’s line, Convergence didn’t really effect that much. And honestly, how could we possibly expect that convoluted mythology pile-up to effect anything even remotely grounded in reality? I don’t think this is a bad thing: I love having stories I can take seriously and follow ravenously from week-to-week and month-to-month, but I also enjoyed the two-month goof-off session that Convergence afforded us. Because the wackiness of that event was always going to be self contained, we got crazy major character deaths and radical shifts in status quo and all kinds of world-ending stuff you’d never be able to get away with “in continuity.” Of course, that story was part of DC’s continuity: specifically the Earth-2 part. Earth 2 Society 2 deals with those insanely elevated stakes gleefully, hilariously putting the FATE OF THE PLANET in danger. Again. Continue reading