Today, Patrick and Drew are discussing Wonder Woman 26, originally released December 18th, 2013.
Patrick: On Brian Azzarello’s Mount Olympus, the gods and demigods all serve very specific purposes. When he shows up out of nowhere at the end of the issue, Dio identifies himself as the god of “the truffle harvest, tragedies, luxuries, parks and galleries.” That’s a weird concept, but one we always embrace when discussing mythological creatures: sure, I get why we need a god of the hunt (or wine or sword making or whatever). But, like, it’s a nonsense conceit, made all the more explicit by Zola asking “what’s a truffle?” Beyond being avatars of various nouns, the gods are also a family, and the roles they play within that family are just as indicative of the parts they play in this on-going drama. They are victims and bullies, martyrs and defenders, cousins, long-lost-sisters and little brothers. The mix of the divine and the human is sublime, making every turn of this series as surprising as it is inevitable. Continue reading →
Today, Drew and Scott are discussing Wonder Woman 19, originally released April 17th, 2013.
Drew: Wonder Woman 18 ended on an atypically happy note — Zola was reunited with her baby, Diana and Ares seemed to have patched things up, Hera had found a bottle of wine — but the end of those good times is lurking around every corner. Unfortunately, Diana and friends may be caught unawares, mistaking their recent battles for the coming war. Indeed, when wagering on the outcome of that war, Poseidon discounts Diana, suggesting that he “always bet[s] against a player who doesn’t know they’re in the game.” Poseidon has made the mistake of underestimating Diana before, but he may have a point: while her adversaries are arming themselves, Diana seems to be distracted by more basic team maintenance. Continue reading →
Today, Drew and Scott are discussing Wonder Woman 18, originally released March 20th, 2013.
Drew: Wonder Woman is a hard title to pin down, which makes sense, given that its hero is equally slippery. Detractors might cite Diana’s unknowability as weak characterization, but as we saw in issue 9, that distance may be the sharpest weapon in writer Brian Azzarello’s arsenal. Azzarello seems to relish ambiguity, focusing on heroes that are anything but predictable. Issue 18 multiplies this effect, capitalizing on his large cast of equally oblique characters to produce a staggering parade of surprises.
Today, Scott and Taylor are discussing Wonder Woman 16, originally released February 20th, 2013.
Scott: Early on in Wonder Woman 17, Lennox calls Diana out for the ever-expanding “motley crew” she surrounds herself with. It’s a moment of self-awareness on the part of Brian Azzarello, who gets a lot of attention for his habit of constantly incorporating new characters into the Wonder Woman universe. It’s something that can be off-putting for readers who are not immersed in the universe, and it’s a daring move in a medium that published monthly. I’m sure some casual readers flipped through this issue and found it thoroughly confusing and, save for the giant shark attack, kind of boring. But for readers who have kept up with the series, this issue did not have a dull moment.
Today, Shelby and guest writer James D’Amato are discussing Wonder Woman 16, originally released January 23rd, 2012.
Shelby: Gods, gods everywhere. Brian Azzarello does not take a “less is more” approach when it comes to the pantheon; we’ve got old gods, older gods, demigods, new gods, and non-gods. Not to mention ice giants and cyborg women. If it all sounds a little confusing, well, it is; Azzarello is juggling a lot of chainsaws with Wonder Woman. On top of it all, we’ve still got the $64,000 question that everyone seems to have forgotten about: where is Zeus? Continue reading →