Today, Drew and Patrick are discussing Fables 145, originally released October 15th, 2014.
The term ‘archetype’ is often misunderstood as meaning a certain definite mythological image or motif…On the contrary, [it is] an inherited tendency of the human mind to form representations of mythological motifs — representations that vary a great deal without losing their basic pattern…
Drew: I’ve spent a lot of time on this site maligning the over-reliance on tropes in comics, but I think I have a clear understanding of why they’re used — sure, we may have seen the loose-canon cop or bumbling working class husband a few too many times, but they’re only used because they’re effective springboards for drama (or comedy, as the case may be). However, I haven’t put very much thought into where the tropes actually come from. The Worf Effect gets its name from Star Trek: The Next Genneration, but it was already a well-established trope by that point — at least as old as Greek myths (where Ares often has his ass handed to him). Again, this makes sense given how effective these tropes can be — an interesting premise/situation/character is bound to be repeated as long as it can bear new narrative fruit. But what if the first attempt at a given premise isn’t particularly successful?As a series built on these very archetypes, Fables has always had an unusual relationship with tropes, which gives issue 145 a unique perspective on that very question. Continue reading →
Today, Drew and Patrick are discussing Fables 141, originally released June 18th, 2014.
Drew: Long before I ever read a page of Fables, I remember thinking that populating a story with only folktale characters would be incredibly limiting. I had dismissed it as a total gimmick, doomed to occupy a very closed-off little world. Turns out, this couldn’t have been further from the truth. Indeed, the massive world-building that Bill Willingham seems to toss off in every single issue has quickly become my favorite aspect of the series. Every detail can support its own myth, creating a nested, telescoping world that seems virtually infinite. Those myths-within-myths can lend even the more mundane “putting the pieces in place” issues a great deal of action — though with Willingham crafting the dialogue, even the talking heads sequences in this issue are thrilling. Continue reading →