Today, Drew and Taylor are discussing Guardians of Knowhere 1, originally released July 15th, 2015.
Boy meets girl, boy loses girl, boy regains girl.
Drew: I’ve never seen any codified theories to this effect, but I strongly believe that every narrative has an ideal length. The Old Man and the Sea couldn’t be longer without losing its essence, just as War and Peace couldn’t be shorter. I can’t claim to understand all of the factors that determine the ideal length for a story, but it’s obvious enough when the length isn’t ideal. The epigraph may functionally describe a lot of stories we’re familiar with, but it’s too short to be a satisfying story — we have no empathetic connection to “boy,” no investment in his relationship to “girl,” no context for their eventual reunion. Conversely, Brian Michael Bendis is often criticized for making his stories too long to be satisfying, with each plot point dragged out for too many issues for us to be invested in the bigger picture. Of course, one of the big mitigating factors in the world of comics is the quality of the art — a dazzling action sequence may not require much of a plot, and indeed may be better off without many distractions. Nobody does “dazzling” better than Mike Deodato Jr., which makes him an ideal pairing for Bendis’ decompressed style. So does Guardians of Knowhere 1 live up to that “match made in heaven” expectation? Continue reading