Lazarus 18

lazarus 18Today, Spencer and Ryan are discussing Lazarus 18, originally released July 29th, 2015.

Spencer: There’s a certain rush that comes with new stories, with watching a whole world full of new characters and relationships being established right before your eyes, but it’s a rush that by definition can’t last forever, and late-series attempts to keep things fresh often misfire. The answer isn’t continually adding new characters and concepts, which can often leave a story feeling bloated and distract from its core themes; the best storytellers know the power that comes from mixing up established relationships, throwing together characters who have never really interacted before, and finding new perspectives to view their cast through. Greg Rucka and Michael Lark’s Lazarus is well into its second year and fourth storyline, and it’s exactly these kind of techniques that keeps issue 18 feeling as compelling as ever. Continue reading

Lazarus 17

Alternating Currents: Lazarus 17, Drew and Spencer

Today, Drew and Spencer are discussing Lazarus 17, originally released June 17th, 2015.

Narrative art must be clear, but it must also be mysterious. Something should remain unsaid, something just beyond our understanding, a secret. If it’s only clear, it’s kitsch; if it’s only mysterious (a much easier path), it’s condescending and pretentious and soon monotonous.

Stephen Sondheim

Drew: I’m fascinated by the relationship Lazarus has with clarity. It’s actually one of the most clear comics I’ve ever read — I’ve often remarked upon both Greg Rucka’s deceptively organic exposition and Michael Lark’s ability to keep track of every character in a scene — but it also leaves a great deal unsaid. The most obvious piece is the world-building — our focus has remained relatively tight on a small handful of characters, but every detail implies a much larger, more complex world beyond the edge of the page — but I’m much more interested in the things literally left unsaid; the subtle glances and body language that permeate the artwork, leaving the audience to interpret how characters are feeling. This all but forces us to project our own feelings onto the characters, drawing us further into the narrative. Issue 17 opens with what amounts to reversal of this trick, forcing the characters’ subjectivity onto us, and it is incredibly effective. Continue reading