Today, Drew and Spencer are discussing The Surface 1, originally released March 11th, 2015.
Writing becomes not easier, but more difficult for me. Every word is like an unnecessary stain on silence and nothingness.
Drew: It’s not often that we scrutinize whether a work of art “justifies its own existence.” Indeed, it’s a focus we tend to reserve for sequels, re-masterings, new editions, or other works that might be accused of returning to a specific well, but it’s curious that we’re not equally dubious of ALL art. I suspect it’s because we don’t actually care. Why a work of art exists may be an easy target when we dislike it, but ultimately, the only thing that matters is how it exists. There may be creator-side issues that explain why the nuts and bolts of a work of art are the way we are, but on the audience side, we can really only evaluate whether or not those nuts and bolts work. As a guiding principle, that philosophy has kept me happy, allowing me to both separate art from the artists that make it and remain blissfully ignorant of whatever business considerations might go on behind the scenes. But with that happiness came a kind of complacency, forgetting that there might be works of art that might actually be about their own existence. The Surface 1 is one such work, focusing so self-consciously on its own existence that I can’t help but feel a little insecure about justifying a written discussion of it — not because it’s bad, but because that self-consciousness is kind of infectious. Continue reading