Today, Drew and Patrick are discussing Moonshine 1, originally released October 8th, 2016. As always, this article contains SPOILERS.
It’s the notes you don’t play that matter.
Traditional, Jazz
Drew: I don’t think this quote means what people think it means. It’s often extrapolated into the hackneyed quote put in jazz snobs’ mouths that “you have to listen to the notes they’re not playing,” as though jazz is somehow about carving melodies of negative space in solid blocks of sound. To me, this quote suggests almost the complete opposite, reminding players that jazz isn’t about playing all the notes, and that a well-placed rest can be remarkably effective. It’s the corollary to the art axiom that every line must have a purpose — a good artist must omit whatever doesn’t meet that criteria.
Obviously, “purpose” carries some value judgements that can vary from artwork to artwork, but for comics, we might understand the purpose to be “conveying the narrative.” Again, this will vary from instance to instance — sometimes, set-dressings will be important for establishing the setting or a specific mood, other times, they might needlessly clutter a moment of action or emotional turbulence — which is why good artists will vary that level of detail. I’d like to suggest Brian Azzarello and Eduardo Risso are masters of that kind of precision, giving their readers exactly what information they need when they need it — no more, no less — and that Moonshine 1 stands as a shining example of this mastery. Continue reading











