Today, Drew and Patrick are discussing Sword of Sorcery 5, originally released February 20th, 2012.
Drew: Let’s talk motivation. It’s an important thing for characters (both good and evil) to have, but what is it? In the most abstract terms, it’s simply what the character wants, be it an object, a result, or a status (or avoiding any of those things). Morally, we can set up a continuum of motivation from altruism to greed, with most daily motivation falling somewhere in between. Comics, being a medium of contrasts, tend to focus on the extreme ends, with heroes often acting selflessly, with villains serving only their own ends. It’s an arrangement so ubiquitous, it can start to feel trite (which is why writers are so keen on subverting those expectations), but when it’s done well, as it is in Sword of Sorcery 5, it can remind us why we value those traits the way we do.