Sword of Sorcery 2

Today, Shelby and Taylor are discussing Sword of Sorcery 2, originally released November 21st, 2012.

Shelby: Who doesn’t love political intrigue? I’m not talking about the presidential campaign nonsense we recently had to put up with, I mean the old school machinations that only a royal family could conceive of. When power is passed through bloodlines (literal magical powers divied up among the relatives), manipulating those bloodlines and relations suddenly becomes crucial to keeping a position of authority. Things are about to get complicated, so I’m going to try to map this out as best I can.

Continue reading

Sword of Sorcery 1

Today, Shelby and Taylor are discussing Sword of Sorcery 1, originally released October 17th, 2012.

Shelby: It seems a common element of fantasy is the quest for power. You’ve got multiple countries, or cities, or houses, or whatever, all scrambling for as much power as they can get. In Dune, the power comes from control of the geriatric spice melange. In Game of Thrones, the power is in owning land and controlling trade. Amethyst seems a little different: the power is in your blood, is literally passed from generation to generation. This isn’t a power that can be bartered for, or distributed through a treaty; there appears to be one way to obtain more power in Gemworld, and it is a bloody one.

Continue reading