Today, Drew and Scott are discussing Deadpool 18, originally released October 9th, 2013.
Drew: Color theory has always had an interesting relationship with superhero comics. To make the heroes stand out on the printed page, they were put in bright, primary colors. That practicality had a counterpart in the way the characters were written — with equally clear ideals (think “truth, justice, and the American way”). Those ideals (like the colors) can be mixed in ever more complex ways, covering all of the possible hues, but as any colorist can tell you: hue is only one dimension of color theory. Another is saturation, or the opacity of a color. Deadpool, with its knack for fourth-wall breaking, has long had a lot of play with this kind of figurative saturation, as Wade regularly peels the curtain back to comment on the absurdities of the world he inhabits. Desaturating Wade has always revealed a bright, zany world — even when disembowling presidents, the tone was always incredibly upbeat — but as writers Gerry Duggan and Brian Posehn move further into their “The Good, the Bad, and the Ugly” arc, they’ve revealed an increasing interest in the third dimension of color theory: value, or darkness. The result is a surprisingly rich comic, made up of all of the colors of the real world. Continue reading