Eddie Learns He Knows Nothing in Venom 3

by Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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I played a lot of Magic: The Gathering in middle school. I woke up thinking about it, I fell asleep thinking about it, I viewed everything through the lens of Magic. Friends were people I played Magic with, and school was just something I had to do before I could play again. I was in love: for almost three years, that game completed me. In 1995, my friends and I went to Gen Con in Chicago, a massive hobby-store convention, which mostly meant Magic and Warhammer. That’s when I realized just how miniscule my obsession actually was. I wasn’t a Magic expert, I was a kid with a hobby in a convention center full of adults who had been living this nerdiness since before I was even born. Magic opened me up to a love of gaming and fantasy, but for these folks, it was the culmination of their lifestyle. Issue 3 of Donny Cates and Ryan Stegman’s Venom gives Eddie Brock his very own Gen Con ’95 moment as he comes face to face with the god of the symbiotes. Continue reading

The Symbiote Stands for Addiction in Venom 2

by Ryan Desaulniers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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If you have never been addicted, you can have no clear idea what it means to need junk with the addict’s special need. You don’t decide to be an addict. One morning you wake up sick and you’re an addict.

William S. Burroughs, Junkie

Is it possible to explain addiction to someone who has never been addicted? The closest parallel I can draw is the deep, resounding heartache felt when ending a long-term relationship, when the hurt is so big that it is all-encompassing, physically affecting you, turning your stomach, switching your brain off from rationality. Maybe that’s close, but there’s plenty less stigma associated with heartbreak than addiction and its corresponding mental health cycles. Different forms of media endeavor to bring addiction out of the shadows and prove that it is no indication of a flaw in a person’s character, but even a well-told story like that of Requiem for a Dream might offer the non-addict a catharsis based upon their security in never living that experience as opposed to an understanding of those who have. Venom 2 offers a compelling look at a character in a narrative rife with addiction imagery and symbolism which might just lend a window into the life of someone struggling with their relationship to a substance. Continue reading

Setting a Mood in Venom 1

by Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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First issues have a lot to do, and Venom 1 checks off many of those requirements with subtle aplomb. It establishes its hero’s goals, modus operandi, and morality in a casual, understated way, and spends plenty of time looking towards the future, expanding Venom’s world in intriguing new directions. Despite all that, though, more than anything Venom 1 is interested in creating an atmosphere, setting a mood. It’s an issue that’s bleak and relentless, and for once, I mean that as a compliment. Continue reading