Today, Spencer and Drew are discussing Swamp Thing 38, originally released January 7th, 2015.
Spencer: For lack of a better word, our bodies are sacred. Everything we are is contained inside our body, and while we can do our best to make a mark on the world and be remembered for it, the truth is that once our body is gone, so are we. It’s why invasions of our personal space — whether by an oblivious close-talker or someone with more insidious motives — are so deeply unsettling, and why tattoos have come to be such a powerful form of self-expression. It’s that kind of deep, primal connection that the Machine Queen exploits by attacking Swamp Thing with his own reanimated corpse; when one has transcended humanity in the way Alec Holland has, it’s probably the only way to make him vulnerable again. Continue reading →
Today, Drew and Spencer are discussing Swamp Thing 37, originally released December 3rd, 2014.
Men have become the tools of their tools.
Henry David Thoreau
Drew: I think it’s safe to say that technophobia has always been a thing. From fire to electricity, somebody was always more concerned over what we were losing than what we were gaining. Stories of people fearing electrical vapors or locomotives seem quaint to us now, but it wasn’t so long ago that buying things through this new internet thing seemed like an absurdly risky endeavor. In fact, I think consumers were so scared of online shopping that we were kind of oblivious to the impacts it could have in offline shopping. If anyone should have been scared of online shopping, it was brick-and-mortar establishments like Blockbuster and Borders (and, you know, countless small businesses) that couldn’t compete with the convenience and selection. The comics industry is still recovering from its most recent bout of technophobia, having only recently fully embraced same-day digital releases and content designed specifically for screens. Those growing pains are very much at the heart of Swamp Thing 37, which checks in on how the various avatars are reacting to the space technology is carving out for itself. Continue reading →
Today, Shelby and Scott are discussing Swamp Thing 27, originally released January 8th, 2014.
Shelby: In Robert Jordan’s series Wheel of Time, children often play a game called Snakes and Foxes. The player has to get their game piece from the center of the board to the edge, and back to the center without getting “killed” by a snake or a fox. They are represented by separate pieces that the player has to roll for and move at the same time he moves his own. It’s only played by children because once they get to a certain age, they realize the game is structured such that the only way to win is to cheat; if you follow the rules of the game, there’s no way to defeat the snakes and the foxes. In Swamp Thing 27, Alec finds himself in a similar pickle; he played the Parliament’s game by their rules, and he lost. Instead of quitting the game because it’s pointless, though, he decides it’s time to cheat.
Today, Drew and Shelby are discussing Swamp Thing 26, originally released December 4th, 2013.
Drew: I always get awkward when meeting new people: between my own anxiety over making a good impression and trying to size them up myself, genuine interactions often get squeezed out. These problems are only exacerbated when it comes to meeting new coworkers, where there are actual stakes that you get along, and the specter of “professionalism” adds pressure to the situation. I should mention here that I have a great relationship with my coworkers, but that doesn’t mean I didn’t feel super awkward on my first day, and probably postured more than necessary to make them like me. Jason Woodrue faces similar awkwardness as the new Avatar of the Green, and works way too hard to impress his new bosses. Continue reading →
Today, Scott and Mikyzptlk are discussing Swamp Thing 25, originally released November 6th, 2013.
Scott: Realistically, there are only so many emotional peaks and valleys you can hit in a single, 20-page comic book. A hero can only claim victory and suffer defeat so many times over the course of one battle. Right? Apparently Charles Soule never got the memo. Swamp Thing 25 is a true roller coaster ride, a microcosm of what the series has been like under Soule’s watch. He’s adept at painting himself into a corner with dramatic twists and turns, and then walking right through the wet paint like a total badass. Frankly, he has no time to wait around. If this issue proves anything, it’s that Soule is a man with a plan, and that plan involves shaking things up for good. Continue reading →
Today, Scott and Mikyzptlk are discussing Swamp Thing Annual 2, originally released October 30th, 2013.
Scott: One of my favorite pop culture cliches is the hero preparing for the ‘big fight”. You’ve seen the Rocky-inspired montages, with the running up the stairs and the drinking raw eggs and “Eye of the Tiger” blaring. It works every time. In Swamp Thing Annual 2, we get Charles Soule’s version of the pre-fight montage. It fits right into the ongoing storyline, which I love. It’s basically just the next two issues in one, which should come as great news to anyone who was dreading the thought of waiting another month to find out what’s going on with Alec’s impending duel with Seeder. Soule doesn’t exactly have Alec donning a headband and heading to a meat locker, instead focusing on Alec’s mental preparation. With the help of a few wise advisors- one of whom you might be shocked to see- Alec’s pre-fight journey may not have you pumping your fists, but it’s still pretty darn uplifting. Continue reading →