The Unbeatable Squirrel Girl 20

Today, Drew and Taylor are discussing The Unbeatable Squirrel Girl 20, originally released May 17th, 2017. As always, this article contains SPOILERS.

The truth is incontrovertible. Malice may attack it, ignorance may deride it, but in the end, there it is.

Winston Churchill

Drew: We like to think that the truth in an unstoppable force, that its discovery is inevitable. It’s a comforting thought, and may very well be true over the long-run, but heaven knows it can be effectively obfuscated in the short term. This is exactly what Doreen finds herself up against in the depressingly timely Unbeatable Squirrel Girl 20, as Melissa Morbeck attempts to frame her for her own crimes. Ryan North and Erica Henderson pack the issue with enough parallels to the 2016 election to make the familiarity sting, but manage to keep it just as packed with jokes, maintaining their distinctive levity, even as things look their bleakest.

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The Unbeatable Squirrel Girl 15

unbeatable-squirrel-girl-15

Today, Taylor and Spencer are discussing The Unbeatable Squirrel Girl 15, originally released December 14th, 2016. As always, this article contains SPOILERS.

Taylor: Looking back at Matt Fraction and David Aja’s run on Hawkeye, it’s hard to pick out a single, best issue. But press any comic reader hard enough and they’ll probably say that #11, the famous “Pizza Dog” issue, stands apart as particularly good. If you haven’t read it, the premise of the issue is fairly simple: what’s a day in the life of Clint’s dog, Lucky, like? It turns out that question is far more complex than it would seem, as Fraction and Aja use revelatory methods to show what it’s like to experience the world from the point of view of a dog. Taking it’s queues from this modern classic, Squirrel Girl 15 aka the Unbeatable Mew shows us what it’s like to experience the world not from the point of view of a hound, but from man’s other best friend, a cat.

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Convergence 0

convergence 0 CONV

Today, Patrick and Spencer are discussing Convergence 0, originally released April 1st, 2015. This issue is part of Convergence.

convergence div

Patrick: Did you know that there’s a sort of loose narrative that justifies the Super Smash Bros. games? The good folks at Hal Labs must have wanted some semblance of logic dictating why Pikachu was fighting with Samus Aran and Link, so they landed on the simplest possible explanation: this is a child playing with their toys. No, f’real. That’s why the final boss is a disembodied hand (or pair of hands) — those belong to the kid with all the action figures. There’s no magic, there’s no transdimensional nonsense, there’s only the conceit that a child with boundless imagination can sure make it look like Donkey Kong is pounding Marth into the ground. That’s freeing and fun and makes just as much sense as it needs to before getting to the truly rewarding business of having Solid Snake launch a mortar at Jigglypuff. Convergence, in its introductory issue, appears to be suffering from the exact opposite of this: an overly-explained mechanism backed by a total lack of imagination. Continue reading

Swamp Thing 38

swamp thing 38

Today, Spencer and Drew are discussing Swamp Thing 38, originally released January 7th, 2015.

Spencer: For lack of a better word, our bodies are sacred. Everything we are is contained inside our body, and while we can do our best to make a mark on the world and be remembered for it, the truth is that once our body is gone, so are we. It’s why invasions of our personal space — whether by an oblivious close-talker or someone with more insidious motives — are so deeply unsettling, and why tattoos have come to be such a powerful form of self-expression. It’s that kind of deep, primal connection that the Machine Queen exploits by attacking Swamp Thing with his own reanimated corpse; when one has transcended humanity in the way Alec Holland has, it’s probably the only way to make him vulnerable again. Continue reading

Swamp Thing 37

Alternating Currents: Swamp Thing 37, Drew and SpencerToday, Drew and Spencer are discussing Swamp Thing 37, originally released December 3rd, 2014.

Men have become the tools of their tools.

Henry David Thoreau

Drew: I think it’s safe to say that technophobia has always been a thing. From fire to electricity, somebody was always more concerned over what we were losing than what we were gaining. Stories of people fearing electrical vapors or locomotives seem quaint to us now, but it wasn’t so long ago that buying things through this new internet thing seemed like an absurdly risky endeavor. In fact, I think consumers were so scared of online shopping that we were kind of oblivious to the impacts it could have in offline shopping. If anyone should have been scared of online shopping, it was brick-and-mortar establishments like Blockbuster and Borders (and, you know, countless small businesses) that couldn’t compete with the convenience and selection. The comics industry is still recovering from its most recent bout of technophobia, having only recently fully embraced same-day digital releases and content designed specifically for screens. Those growing pains are very much at the heart of Swamp Thing 37, which checks in on how the various avatars are reacting to the space technology is carving out for itself. Continue reading

Spider-Verse 1

Alternating Currents: Spider-Verse 1, Drew and SpencerToday, Drew and Spencer are discussing Spider-Verse 1, originally released November 12th, 2014.

Drew: I tend to jump to conclusions about media before I’ve ever consumed it. I know that seems problematic for someone who reviews media, but with so many movies, shows, and comic books out there, it’s impossible to try them all, so I tend to gravitate towards the ones I think I’ll like. Of course, it’s an imperfect system, meaning I sometimes bet on a dud, or miss something truly great, but without any other way to pre-filter content, I continue to defer to my gut. After weeks and weeks of buildup to Spider-Verse, which seemed to pimp the event as a high-stakes affirmation of Spider-Man’s necessity in not just our universe, but ALL universes, my gut was telling me that this event was not for me, but I decided to give it a fair shot. Fortunately, my gut turned out to be wrong, with Spider-Verse 1 serving not as a herald of doom and gloom, but as a celebration of what makes the idea of Spider-Man so fun in the first place. Continue reading