Aquaman 19

aquaman 19 Today, Mikyzptlk and Brandon are discussing Aquaman 19, originally released May 1st, 2013.

Mikyzptlk: The game of Tetris is one of the most popular videogames of all time. To this day, people still enjoy that particular puzzle game, making sure that the many pieces fit together just right to get the best score. Similarly (just go with me on this), there’s been quite a few moving pieces in Aquaman during the fallout of Throne of Atlantis. Geoff Johns has been busy pushing his story elements and its characters forward, and I’m (mostly) interested in where this story is going. However, while there are certainly pieces of this puzzle I’m fascinated by, this issue may suffer from paying too much attention to getting all pieces to fit in the right place, and not enough to the titular hero.  Continue reading

Aquaman 16

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Today, Michael and Mikyzptlk are discussing Aquaman 16, originally released January 30th, 2012. This issue is part of the Throne of Atlantis event. Click here for all of our ToA coverage.

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Michael: Nothing gets me going like a dramatic reveal. I love stories wherein tables are turned and even villains fall in and out of virtue. In comics, a strikingly juxtaposed panel can make a subtle twist even more shocking. There’s something thrilling about being duped by a brilliant turn. We’re told something is true, relevant, or congruous, only to find out that some or all of these things don’t matter, and yet the story is somehow better for it. It may be that we enjoy the release of tension or delight in dashing our assumptions that makes these betrayals so enjoyable, but part of what makes them effective is context. What the hero knows determines how new information changes him. Issue 16 of Aquaman delivers some really solid twists from Geoff Johns with vivid art from Paul Pelletier and Sean Parsons to back it up, but our heroes are so clueless and mired in chaos that the impact of these bombshells are hard to gauge. Continue reading

Aquaman 15

aquaman 15 Throne

Today, Shelby and Michael are discussing Aquaman 15, originally released December 26th, 2012. This issue is part of the Throne of Atlantis event. Click here for all of our ToA coverage.

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Shelby: Events are tricky things to handle. On the one hand, you have an opportunity to tell a story on a broader scale; you can involve more characters and build bigger plots. You also get a chance to lure readers to new titles, which can either be see by readers as an introduction to something new, or a cheap trick to make us give DC more money. To some extent, both are true. The real trick to an event, though, is figuring out how to distribute your story, and Geoff Johns is making some choices with Thrones of Atlantis that I find to be interesting to say the least. Just a heads up to you, our gentle readers: don’t make the same mistake I did. If you haven’t read Justice League 15 yet, put this down, go read it, and then come back, otherwise Aquaman 15 isn’t going to make a lick of sense.
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Aquaman 14

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Today, Mikyzptlk and Patrick are discussing Aquaman 14, originally released November 28th, 2012. This issue is part of the Throne of Atlantis event. Click here for all of our ToA coverage.

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Mikyzptlk: There’s been some internal discussion of whether or not the “Throne of Atlantis” storyline should be considered an event. Some of us here have grown tired of DC’s seemingly endless run of events and I can’t really blame them. The comic book “event” is a double edged sword. While they definitely bring attention and increased sales to the books that are involved, they tend to get bloated with needless tie-ins, many of which are written by writers who may not be nearly as talented as the showrunners themselves. The current Batman event “Death of the Family” is a good example of this. Compare some of the “DotF” tie-ins to the main series and you’ll know what I mean. Fortunately for “ToA,” the entire story is being handled by the one and only Geoff Johns, so we shouldn’t have to worry about any bloating. In fact, as it’s only 6 issues (3 in Aquaman and 3 in Justice League) some may consider it more of a crossover than an event. Regardless of that, however, Johns gives us something that feels like a big event, with a prologue that is both foreboding and fairly intense in a mostly quiet way. I think it’s safe to say that I actually enjoyed this issue more than any other so far and it’s gotten me pretty psyched for the “events” to come. Continue reading