Today, Shelby and Taylor are discussing Justice League Dark 15, originally released January 2nd, 2013.
Shelby: Science and magic. In the broadest of terms, they are the two sources of meta-humans’ powers in the DCU. Superman? He’s an alien being powered up by the particular wavelength of light from our sun: that’s science. Wonder Woman? She’s a demi-god, pure and simple: that’s magic. Green Lantern? Trick question, it’s will-power harnessed and weaponized: I’m calling it magic refined by science. Lantern Corps aside, there’s usually a pretty clear line between science (far-fetched and ridiculous though it may be) and magic in the comic book universe. Often times the two sides face off, refusing to see that they are kind of two sides of the same coin, but every so often science and magic team up and we get something extra special. Luckily for us, Justice League Dark gives us both options in one action-packed issue. Continue reading →
Today, Shelby and (guest writer) Dave Werner are discussing Justice League Dark 0, originally released September 26th, 2012. Justice League Dark 0 is part of the line-wide Zero Month.
Shelby: John Constantine is an enigma. He can wander in and out of any magic-based title with no problem. He has a power-set which basically consists of “do whatever you need to do at the time you need to do it.” He’s a perpetual loner, mostly because everyone close to him tends to die, but also because he likes to be a loner. He has the loosest morals of any “hero” I’m reading, which is what I find most intriguing about him. I’ve always just assumed he’s your standard “bastard with a heart of gold;” he does what he wants, when he wants to, but deep down he’s a good guy, and will do the right thing in a pinch. The zero issue for Justice League Dark, however, focuses on a part of Constantine’s past that makes me think he’s ultimately not such a good guy after all.
Today, Peter and Shelby are discussing Justice League Dark 12, originally released August 22nd, 2012.
Peter: Justice League Dark is an interesting book. In a DC universe that is really finicky about magic, it takes it all in. It is full of small context clues, as well as small parts of mystical DC history. It may be lost on some, but with a little time and commitment, it is a fantastic book filled with relatable characters and interesting plotting. The team dynamic may seem like a stretch at first, but when a team of miscreants, dead people, con men, vampires, stage magicians, and government agents come together, it just somehow works.
Today, Shelby and Patrick are discussing Justice League Dark 9-11, originally released May 23rd, June, 27th and July 25th, 2012.
Shelby: We’re doing something a little unusual here with Justice League Dark: we are not reviewing issues 1-8. I’ve read all those issues, and there is really no need to do so. Peter Milligan wrote 1-8, and they are not awesome. The story was all over the place and confusing. Even though we’re dealing with magic, the story still needs to be grounded in some sort of established reality, and this story was not. With issue 9, Jeff Lemire has taken over the writing, and there has been a marked improvement. The arc is completely new, even some of the team members have changed. I call it the “reverse Deathstroke” effect, in that a new creative team has made big changes, but for the better instead of for the worst.