Taylor: One of my favorite scenes in any Quentin Tarantino movie, of which there are many, is the training sequence when Beatrix Kiddo is under the tutelage of Pai Mei. At first, the wizened martial arts master is reluctant to teach a white America woman, but eventually Beatrix’s tenacious character convinces him of her dedication to her chosen craft (killing). It’s a goofy scene that’s intentionally over-the-top in its reference to kung-fu films of old, but that’s part of the pleasure. Adding to my enjoyment of the scene is the fact that this particular segment of Kill Bill references a key archetype of storytelling: the hero’s training. In virtually every story ever written, the hero, at some point, must confront the fact that their best just isn’t good enough. Sometimes this leads to personal growth and sometimes it leads to a training montage. Whichever the choice, it’s hard to find a story where this doesn’t happen. Keeping that in mind, we shouldn’t be surprised that the myth of Pandora is being given the same treatment. However, which road will the writers take? Personal growth, training, or a mixture of the two?
Taylor: Superheroes are, by nature, egotistical creatures. Think about what it requires to be a superhero. Not only do you need some sort of amazing ability or power, but more importantly, you need to have a belief in yourself and that you can help the world. For some, such as Spider-Man and Superman, this egotism can be a burden, while for others, like Batman, it can be a tool to fulfill unspoken desires. Regardless of the why, superheroes must believe they are doing the right thing, otherwise they lapse into inaction or perhaps outright villainy. But this raises a question: what happens when superheroes team up and they have to make a decision, but everyone has a different opinion on how to solve that problem? Being egotists, it’s not in their nature to give in to another’s will, so what happens when they come to an impasse with their superhero peers? Justice League Dark 22, the third installment in the Trinity War tackles this question and the results are explosive, to say the least.
Spencer: A team doesn’t become a team just because a group of characters are assembled together. These characters truly become a team when they can put aside their individual goals, combine their distinct talents and work together as a cohesive unit, and doing so usually takes time and practice. Both of Geoff Johns’ Justice League books this week feature groups that are finally learning to be real teams; the real surprise is that the Justice League-proper isn’t one of those groups.
Today, Taylor and Shelby are discussing Justice League Dark 19, originally released April 24, 2013.
Taylor: There’s nothing like having a little time to yourself. This proves to be especially true after you’ve completed a large project or gone through an important life event that required a lot of your time or energy. Having just completed a stint as a student teacher, I understand how nice it is to regain a little bit of time for yourself. Suddenly, I have ample time to pursue my own interests, to take care of things I’ve been putting off for too long, and to generally dedicate myself to laziness and slobbery. Comic book writers and artists, along with the characters they give life to, similarly get to enjoy these moments of re-centering when they come to an end of a story arch. Without the obligations of having to progress a plot or defeat absolute evil, comic creators have the chance to spend a little more time on their characters and enjoy their company. Additionally, this is a chance for writers to reassess where they would like the focus of their series to fall and on whom. Justice League Dark, having wrapped up the Timothy Hunter arc, is enjoying one of these precious moments and in issue 19 it’s a pleasure to see what effect that has on the series.
Today, Peter and Shelby are discussing Justice League Dark 12, originally released August 22nd, 2012.
Peter: Justice League Dark is an interesting book. In a DC universe that is really finicky about magic, it takes it all in. It is full of small context clues, as well as small parts of mystical DC history. It may be lost on some, but with a little time and commitment, it is a fantastic book filled with relatable characters and interesting plotting. The team dynamic may seem like a stretch at first, but when a team of miscreants, dead people, con men, vampires, stage magicians, and government agents come together, it just somehow works.