Team 7 1

 

Today, Mike Logsdon and Shelby are discussing Team 7 1, originally released October 10th, 2012.

Mik: Hey all, Mikyzptlk here, but you can call me Mik (with a long “I”) if, you know, you’re into the whole brevity thing. With that out of the way, let’s get cracking. Going into Team 7, I know next to nothing about this team. I know that it was originally a Wildstorm book but that’s about it. Except for The Authority, I tended to stay away from most of what Wildstorm had to offer. That being the case, I normally wouldn’t be interested in this book but DC has done a few clever things to get me interested. First off, they’ve added a few familiar faces from the DCU into the mix and, more importantly, they’ve set the book in the early (and mostly shrouded) years of the The New 52. ZERO Month did a good job of filling in some of the details of the first 5 years of the new DCU but there are still A LOT of gaps to close. 
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Team 7 0

Today, Patrick and Drew are discussing Team 7 0, originally released September 12, 2012. Team 7 0 is part of the line-wide Zero Month.

Patrick: There comes a point in every heist movie where they assemble the team. Usually it’s done in a montage, featuring short (but implicitly characteristic) misadventures of various tech experts, combat experts, stealth experts — any kind of expert, really. And at the end of each little vigniette, George Clooney shows up and offers them a job.  Oh, and the whole this is scored by a poppy drum and bass loop with occasional horn accents. These sequences are always about as much fun as the heist itself and doesn’t suffer from the complexity and double-back-false logic applied to the climax of most of these stories. Team 7‘s zero issue gets us off to a breezy start, with enough action, humor and built-in mystery to prepare its audience for what promises to be dazzling run.

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