Thunderbolts 22

thunderbolts 22Today, Shelby and Spencer are discussing Thunderbolts 22, originally released February 26th, 2014.

Shelby: Kids love “…and they lived happily ever after.” It’s an uncomplicated and rewarding end to a story; the good guys are rewarded, the bad guys punished, the boy gets the girl, and the plucky sidekicks probably got some action as well. It’s not until you get older that the everything-worked-in-the-end approach grows stale. It’s too neat and clean; we want our stories to reflect the complexities of every day life, not tie everything up in a nicely resolved bow. Personally, I find a too-happy ending where everything works out to be insincere and frankly a little boring. It might be surprising, then, that I love Charles Soule’s latest issue of Thunderbolts. Leave it to Soule to deliver an end to the recent Thunderbolts arc that gives the “good” guys exactly what they want and leaves the bad (by comparison) guy with a mess to deal with, without once appearing insincere.

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Thunderbolts 21

Alternating Currents: Thunderbolts 21, Drew and Shelby

Today, Drew and Shelby are discussing Thunderbolts 21, originally released January 29th, 2014.

Drew: Life is complicated. It’s an axiom that we’re all familiar with, but in a vacuum, our own lives are pretty simple: we have basic needs that must be met, and additional wants that we try to meet. It’s only when people, with their own conflicting needs and desires, start interacting that things get messy. That’s the stuff narratives are made of — a hero encounters some opposition to what he wants or needs — but what if the team itself is a source of opposition? What if your heroes can’t even decide what their wants and needs are? That’s when thing start to really resemble the complexities of life, and is exactly the kind of situation the team finds themselves in in Thunderbolts 21. Continue reading

Thunderbolts 20

thunderbolts 20

Today, Patrick and Ethan are discussing Thunderbolts 20, originally released January 15th, 2014.

Patrick: With issue 20, Thunderbolts enters All-New Marvel NOW! territory. Functionally, this means that this issue should serve as a good jumping-on point for new readers, and the cover broadcasts that in a variety of ways: note that the issue’s number is technically 20.NOW; there’s a second issue number in the upper right corner, declaring this “No Mercy #1”; the All-New Marvel Now logo is emblazoned along the bottom; and finally, the cover prominently features a character that’s not normally on the team. The contents of the issue follow suit, giving us another start to a delightfully self-contained adventure. With it’s one-job-for-you-one-job-for-me structure, Thunderbolts might be the series most perfectly suited for this periodic refreshing of the Marvel line. Continue reading

Deadpool 12

deadpool 12

Today, Scott and Patrick are discussing Deadpool 12, originally released June 26th, 2013.

Scott: You can’t avoid the inevitable. Throughout Brian Posehn and Gerry Duggan’s Deadpool run, there has been one constant: no matter how much Wade Wilson has to suffer, he always kills the guy he sets out to kill. As a result, Deadpool comics are more about the thrill of the ride than the destination. As individual episodes, Deadpool is light fun, with humorous characters regularly being introduced and killed in humorous ways. So when it comes to a villain who has been around for several issues, should we expect his death to be several times as much fun? Deadpool 12 says so long to a character who has defined the series’ second major arc and, aside from some structural problems, Posehn and Duggan deliver an epically fun, albeit inevitable, farewell.

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