Dumbass Details in Sideways 2

By Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Last month, I praised Sideways 1’s hyper-specificity. Writers Dan DiDio and Justin Jordan crafted an excruciatingly detailed world for the would-be superhero Derek and his geek-culture-obsessed best friend Ernie. Artist Kenneth Rocafort dutifully filled the pages with visual details, whether painstakingly realizing the Gotham City skyline or Ernie’s shrine to cosplay and video games. The high I was feeling from that issue has all but evaporated during the second issue as the details began to feel awkward, forced, or generic. Continue reading

Biological Truths in the Details of Sideways 1

By Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Kenneth Rocafort’s art is so packed with detail that shapes, lines and colors often find themselves marooned in the gutter and in the space between his panels. His visually noisy style gives the impression that Rocafort has so much creative energy that it simply cannot be contained by the incidents of the story he’s tasked with telling. As the rift-opening hero Sideways, Derek literally exists between spaces, and Rocafort is long practiced in filling those voids with exciting, vital details. Sideways 1 is marvelous introduction to a character I can’t wait to see more of. Continue reading

Teenage Mutant Ninja Turtles/Ghostbusters II 5: Discussion

by Taylor Anderson and Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Taylor: Sticking the landing is the hardest part of any endeavor. It doesn’t matter if it’s landing a plane, finishing a gymnastics routine, or writing the end to a story: it’s just plain difficult. In all of these examples, sticking the landing is hard because they require one final flourish of skill before the tension in the situation is resolved once and for all. Teenage Mutant Ninja Turtles/Ghostbusters II has to stick its landing in this, the final fifth issue. It does so successfully but in a way that is overshadowed by the brilliance that came before it. Continue reading