Unfortunate Allies in Teenage Mutant Ninja Turtles 78

By Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

There are obvious advantages to teamwork. You could argue that that’s one of the defining qualities of the Teenage Mutant Ninja Turtles — they support each other, cover for each other’s weaknesses, and the quartet is stronger for it. But Mike, Leo, Don and Raph are brothers, and have earned the right to trust their eternal alliance through multiple lifetimes of shared experiences. Teenage Mutant Ninja Turtles 78 goes outside our main heroes to explore the possible dangers of teamwork. Continue reading

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Is That Chris Ware in Teenage Mutant Ninja Turtles Universe 18?

by Taylor Anderson

This article contains SPOILERS! If you haven’t read the issue, proceed at your own risk.

Chances are, if you’ve ever shown an interest in comics or graphic novels, you’ve come across Chris Ware’s work. In some ways, it could be argued that he’s America’s most well-known comic artist, given his widespread acclaim and the fact that his work frequently shows up in places like the New Yorker. However, one place I’d never expect to see his work is in a Teenage Mustant Ninja Turtles issue, but lo and behold: issue 18 of TMNT Universe. Continue reading

Teenage Mutant Ninja Turtles/Ghostbusters II 5: Discussion

by Taylor Anderson and Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Taylor: Sticking the landing is the hardest part of any endeavor. It doesn’t matter if it’s landing a plane, finishing a gymnastics routine, or writing the end to a story: it’s just plain difficult. In all of these examples, sticking the landing is hard because they require one final flourish of skill before the tension in the situation is resolved once and for all. Teenage Mutant Ninja Turtles/Ghostbusters II has to stick its landing in this, the final fifth issue. It does so successfully but in a way that is overshadowed by the brilliance that came before it. Continue reading

Mining the Overlap in Teenage Mutant Ninja Turtles/Ghostbusters II 4

by Drew Baumgartner

Teenage Mutant Ninja Turtles Ghostbusters II 4

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

I love the idea of Platonic Forms — that there are ideas bigger and more perfect than any one example could ever be. The easiest examples are shapes; a “sphere” is a simple enough concept to imagine, but any real-world example of one, from the smallest subatomic particle to the largest star, isn’t quite as perfect, and is tied down to specific properties (weight, size, color) that have nothing to do with the idea of a sphere. And this is true of so much of our world. You can read the words I’m writing because you can identify every letter, but the same would be true if the letters were a different weight or color (or size or font, if I could figure out how to change those). In this way, we might imagine some kind of “pure” form of each letter that each example hints at, though I tend to prefer to think of it as the center of a disperse cloud of what each letter can be. Intriguingly (and increasingly), media franchises work in this same way. There may be a “pure” form of Batman that each comic, movie, cartoon, tv show, radio serial, etc. points us towards, but our reality gets to be much more interesting, as each actual manifestation highlights something different about the character and his world. The messiness of those different manifestations — the shape of the cloud they create — seems to be exactly what Teenage Mutant Ninja Turtles/Ghostbusters II  was designed to celebrate. Continue reading

Intriguing Character Pairings in Teenage Mutant Ninja Turtles/Ghostbusters II 3

by Spencer Irwin

Teenage Mutant Ninja Turtles Ghostbusters II 3

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Crossover stories are meant to be fun, but like all the best stories, they also have the potential to explore and deepen characters in unique ways. Teenage Mutant Ninja Turtles/Ghostbusters II writers Erik Burnham and Tom Waltz take advantage of this opportunity by splitting their two teams up into unique pairings, each with the potential to draw something new out of their characters. Continue reading

Teenage Mutant Ninja Turtles/Ghostbusters II 2 is Like Childhood Fun

by Taylor Anderson

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

As a kid, I had a lot of action figures. Ninja Turtles, Ghostbusters, G.I. Joe, Star Wars — you name the franchise, I probably had at least one figurine from it. Part of the fun of having such a large collection was that I could mix and match the toys in any way that made sense to my imagination (which means it required little sense at all). This meant that sometimes Donatello would drive the Millennium Falcon or Peter Venkman might drive the Pizza-Cycle. This spirit of boundless play has been all but beaten down in me by society, but luckily it lives on in TMNT/Ghostbuster II 2. Continue reading

Teenage Mutant Ninja Turtles/Ghostbusters II 1

by Taylor Anderson and Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Taylor: There’s something about a Teenage Mutant Ninja Turtles and Ghostbusters crossover that just works. There are the obvious reasons why, like both groups being made up of four dudes with similar personalities, or the fact that they both live in New York. While that explains why the crossover is convenient, it’s not why it works. No, the reason that the Turtles and ‘Busters can merge stories so well is that both groups routinely deal with strange shit. That, and that alone, might just be why there is a second crossover event for these two franchises, and if the first issue is any indication, it is also reason enough for it existing. Continue reading

Little is Not Enough in Teenage Mutant Ninja Turtles Dimension X 5

by Taylor Anderson

Teenage Mutant Ninja Turtles Dimension X 5

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

In his discussion about Teenage Mutant Ninja Turtles Dimension X 4, Patrick talked about how there was just too much going on in the issue.  If anything, the next issue in the series suffers from the exact opposite. Following the same format as the four issues that came before it, 5 has little more to offer than the issues which proceeded it which, at times, make the issue feel painfully thin. Continue reading

More is Too Much in Teenage Mutant Ninja Turtles Dimension X 4

by Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Before the Turtles land in Palmadise City (presumably where the grass is green and the girls are pretty), Michelangelo and Leonardo share their first impressions of the all-city planet:

The city is an overwhelming stimulant — there’s so much to see and to do, that our heroes just might end up losing sight of their goal. This almost ends up being a thesis statement for the creative team of Ryan Ferrier and Chris Johnson, who arguably have more narrative toys than they know what to do with. Continue reading

Wondering about the Burning Axe in Teenage Mutant Ninja Turtles Dimension X 3

by Ryan Mogge

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Sometimes a log line is better than a story because it’s pure potential and isn’t weighed down by the details of execution. In Teenage Mutant Ninja Turtles Dimension X 3, the boys visit a professional wrestling planet. It’s not as great as whatever your brain just conjured. Continue reading