Green Arrow 23.1: Count Vertigo

green arrow 23.1 vertigo

Today, Shelby and guest writer Zach are discussing Green Arrow 23.1: Count Vertigo, originally released September 4th, 2013. This issue is part of the Villain’s Month event. Click here for our Villains Month coverage.

villain div

ShelbyJust what makes a villain? Are villains people (super-powered or otherwise) who tried to do right but realized doing wrong was faster and easier? Were they denied something in their life, and have decided to get it back no matter what it takes? Are they just huge assholes? As DC rolls out Villains Month, I suspect we’ll be asking ourselves these questions over and over. This month, I’m hoping to get some deeper insight into the role of the villain, as well as the origins of the villains our heroes encounter every month. Also, I want some depredation and cruelty, because what’s the point of a month of villains only without depredation and cruelty? Happily, Jeff Lemire, Andrea Sorrentino, and Marcelo Maiolo give me exactly what I want, kicking of Viillains Month with a dizzying bang.

On his way to Seattle to deal with his Green Arrow problem, Count Warren Zytle, a.k.a. Count Vertigo makes a little stop at Crius, an abandoned test facility in Vancouver. He reminisces about his time there as a child; after being forced to flee Vlatava with his mother, money was pretty tight, so she sold him to Crius. There, the fine doctors implanted his first vertigo device, which he used to great effect when the other kids teased him.

count vertigo

From there, things go about as you would expect. Once he becomes a young man, he kills the head of Crius for what he did to him, then our young Warren heads to Vlatava to reclaim his title. Which brings us back to today; he’s made his trip down memory lane because his lackeys have finally tracked down his sad, addict mother. He forces her to admit how poorly she treated him, and then kills her before burning the abandoned facility to the ground. Just another day in the life of a supervillain.

This issue is exactly what I would hope for with this month-long event. Sure, it’s a break in Ollie’s story, but it gives us some great insight into his current enemy and long-time nemesis. With Lemire handling the writing and the incredible team of Sorrentino and Maiolo on pencils and inks respectively, the issue doesn’t interrupt the story at all, feeling like just another issue. Vertigo’s origin makes for an interesting foil to Green Arrow. Warren had it all as a child, but lost it all before he could even enjoy it. He went through hell to get it back, doing whatever it took, and he’s not about to let someone take it from him again.

I am count vertigo

Ollie, on the other hand, has always had everything handed to him on a silver platter, and until recently he never really appreciated it. Only after losing it all at the start of Lemire’s run on the title did he truly realize what he had taken advantage of. The difference is Ollie doesn’t feel he is owed anything; he understands he didn’t do anything to earn the privilege he used to have, and will work to earn it now.

On the flip side, Warren didn’t earn the suffering he endured most of his life. He was denied what was owed him, so once he was able to take it back, he did so as violently as he felt necessary. I love this sort of comparison of heroes and villains; you can see the branching points in both characters’ lives that lead them to either a life of crime or a life of villainy. If Warren’s mother hadn’t resented him for forcing her to flee Vlatava, would he have become a villain? If Ollie hadn’t come to appreciate what he had before he lost it, would he have turned villain to get it back as fast as possible?

Sorrentino and Maiolo made some really interesting choices with the art in this issue, even more interesting than usual. The first portion of Vertigo’s flashback is told entirely from a first-person perspective; we are experiencing the story as Warren. It’s not until the panel above, when he attacks the other boys and “reveals” himself as Count Vertigo (sort of) do we actually see him. We never get a chance to see him as just a child; we don’t get to observe and pity him from a distance, we are forced to experience his pain and sadness ourselves, until it bursts forth. The most interesting visual cue of this issue, though, is the inclusion of narrow panels between regular panels. It took some squinting, but I finally realized they were just warped, negative versions of the panel proceeding.

vertigo

They’re showing us how Warren sees the world; they’re trying to make us feel like we’ve got vertigo. It’s the contemporary comic book version of Jimmy Stewart’s spiral rotating background in Alfred Hitchcock’s Vertigo, and it’s so clever I can hardly stand it. With that, I’ll hand the mike over to our frequent guest Zach. What’s up, Zach? What were your thoughts on this early entry to Villains Month? I didn’t even touch on Warren’s reunion with his mother; is it just me, or is the art in that part something straight out of Silent Hill or Resident Evil?

villain div

Zach: Thanks for the nod Shelby, you know I love popping in whenever I can. And wow, getting to sit back and enjoy Lemire and Sorrentino’s synergy is an enormous treat!

I love visual cues, and if there is anything to be grasped from this installment from Team Arrow, it’s the theme of oscillation. Warren’s world becomes the staple in the center. Everything else begins to spiral around him with quite volatile repercussions, the best casualty being his mother. That scene is the most striking moment of the issue for me, because right from the splash page it felt like its own quiet tension. The uneasiness starts to set in as Vertigo returned his lost childhood to his mother, via the stuffed bear. Roles reverse, and then the world distorts with the flex of power.

vertigo warpI love this panel so much. It’s just the subtlety that I keep yapping about. I nearly missed the bowing in the background because I was so enthralled with the mother/son confrontation, but this really is the heads up to ya that the big drop is coming. The wrecking ball is being readied. Too bad for me, I haven’t partaken in the awesomeness of Silent Hill enough to geek out with Shelby!

Lemire’s storytelling method is a wonderfully complete wavelength of character, beginning and ending with a helicopter ride full of determination and renewed purpose.

crius burnsAlong the way, the plot gracefully swings between the present and stepping-stones of Vertigo’s past, simulating that same quirk of uneasiness as we switch from first person to third. Can’t help but love them.

Oh, funny thing? Directly accompanying those helicopter scenes are Momma Zytle. The past and present become dark reflections of one another.

Not to be outdone, Andrea Sorrentino keeps this unstable presence of vertigo and oscillation alive in his panelwork. As Shelby pointed out in those warped negatives, they are the world through Warren’s eyes, and they frequent the pages almost every other panel until the needed crescendos are met. All the zigging and zagging does a stellar job or ratcheting up tension and skewing the narrative a bit. But then, when the buildup does hit, it breaks pattern. Those defining moments of fallout are also my own answer to “What makes a villain…a villain?” in an odd sense.

Heroes become accustom to their own patterns of knockdown, drag out fights, no matter what they get up in the end to fight for a greater cause and triumphing over evil. The cycle will continue. There’s always going to be someone to oppose the opposition, and even for heroes that take the ‘extra step’ – such as The Punisher he doesn’t kill for himself. Vertigo was always meant for greater things and he pushes himself forward. He breaks that horrible rut of his life, being a lab rat to be experimented on, to say “No!” killing for freedom. And yet, killing for revenge.

Then again, with his mother.

This is a Villains’ Month title that has definitively earned its keep in my heart. It blends right in with the previous narrative continuity while also standing alone. Sorrentino’s moody art remains as potent as ever, now employing a quieter use of Vertigo’s abilities as well as the outright badass splash page versions. Maybe, just maybe, it’ll put Count Vertigo over the one true Count.

the count

Time will tell!

Zach Kastner is a full-time college student and full-time comic reader. He is a screenwriter-in-the-making and also an art man. To get a peak inside his brain, follow him on Twitter @zachkastner

villain div

For a complete list of what we’re reading, head on over to our Pull List page.  Whenever possible, buy your comics from your local mom and pop comic bookstore.  If you want to rock digital copies, head on over to DC’s website and download issues there.  There’s no need to pirate, right?

20 comments on “Green Arrow 23.1: Count Vertigo

  1. This is definitely, in my opinion, the best issue of villain’s month this week. Lemire and Sorrentino’s GA run is one of the best things I’ve read plain and simple. I like that they’ve kept elements of Count Vertigo’s past incarnations (depressive moodiness, royally conceited) and worked it into something new and dark. Credit goes to Lemire for working a villain that I didn’t think would work as well in his eastern mysticism-meets-noir inspired run. Also Sorrentino’s art is amazing and so is the coloring. He said they went all out in the fight between Vertigo and GA in the next issue so if the previous stuff is any indication, it’ll be masterful.

  2. I gotta agree with Julien on this one, I still have two or three titles I mean to read this week but this looks like a runaway favorite for best one. What saddens me is that this seems to be the exception this week; while some titles were decent or good, this is the only stellar one in what should have been a stacked line-up of A-list villains. Joker especially was laughably bad (imo) and I find it hard to understand why DC would let the most recognizable comic book villain in the world get such a poor issue in their massive villain spotlight month.

    • The Joker issue in and of itself was pretty bad and clunky. Too all over the place, etc. The art was wonderful though, and it evoked Brian Bolland but with (I want to say) grittier line technique.

      Best issues for me were Vertigo and Deadshot easily. Bizarro one did pretty good too.

      • Coupled with Vertigo, I really enjoyed the Bizarro and Grodd issues. I keep hearing bad things about Joker, actually glad I stayed away.

        • I think the biggest stinker of the week for me was Relic. Good lord was that boring. I still have a few to read (like Cyborg Superman, Deadshot and Desaad), but it is amazing how the quality here is basically “excellent” or “unreadable.”

        • Ah! Nearly forgot about Cyborg Supes. I thought that was a great read as well! Shows a ton of hidden, albeit necessary, sympathy for the character. I’m not sure if he’s AS tragic as the previous Hank Henshaw Cyborg Superman but it is damn close.

        • Oh man, I’m so scared to read it. I LOVE Hank Henshaw, but I also claim to be an open-minded comic reader with no unnecessary baggage, so I will give it an honest try. Well, honest-ish.

        • This issue is probably the highlight of the week, but I’ve enjoyed most of the villains month issues I’ve read so far. Grodd, Two-Face, and Ventriloquist are all pretty great and Darkseid and Relic are both pretty important pieces of their respective stories (Batman/Superman and the Lights Out event) and pretty enjoyable in their own right.

          That said, Joker wasn’t great, and while I didn’t read this one, I heard somebody on Comic Book Resources call The Creeper “literally the worst comic ever released by the Big 2,” which is actually pretty impressive in a bad way.

          So, like any event, like any normal month of comic books, we have a pretty wide range of quality.

        • I’m looking forward to our conversations about both Relic and Darkseid. They both take my LEAST FAVORITE form of comic – the “here’s the story of this outer space character’s whole life” form. (It doesn’t have to be outer space, I suppose – Dollar Bill was the same way and I hated that experience.) Just like the zero issues — and just like everything — I feel like these things succeed when they make a point to Tell A Story. Maybe that story isn’t going to span the character’s entire life, that’s fine, even preferable.

  3. SHELBY, thank you for cracking that visual code for me. I couldn’t make out what those dark skinny panels were – but that explanation makes me so excited to go back and re-experience this issue. GOOD CATCH.

    • It wasn’t until my second read through that I figured it out. I kind of envision them in movie terms as single frames of distorted reality spread though the scene to create a very confusing, disorienting experience for the viewer.

      • As a traitor to print media, I haven’t seen any of the 3D covers in person yet. I’m going to a Futurama Trivia Contest at Meltdown this weekend (because I only participate in contests I believe I can win), so I’ll check them out then.

    • Hey, here’s another thing about the covers: none of them announce the creative teams on them. If you haven’t done your research going in, you have to look inside the book to know who wrote it and who drew it. What the fuck?

      • Because of the printing process with the 3D covers the cover artwork had to be turned in months in advance, way more so than normal covers, to the point that the creative teams hadn’t even been assigned before the artwork deadlines. So that’s the crediting issue. Personally, I got 9 of these 3D covers this week and I freaking love them. I also love stereoscopic 3D and have been enjoying the 3D lenticular covers on the Disney/Pixar 3D blus before this happened. To have a 3D lenticular version of Manapul, Sorrentino, and Mikel Janin art (this week alone) is probably a once-ever opportunity so I’m all over it. I’m not even a big Tan guy and I thought that the Relic 3D cover was an immaculate, beautiful thing. I thought Rags Morales killed it on the interiors though and wish he were the regular artist on GL; he did have issues keeping on schedule with Morrison’s Action though and I blame all of those art-deadline-related interludes with that run’s reputation for convolution.

  4. About the covers: I only saw one (Darkseid) for about 30 seconds at my LCS since my Batman was back-order and I get all my other stuff digital only. I’m kind of split on it, the head being 3D was strange but the omega beams looked badass.

    As for my overall take on week 1 of villains month, having read Cyborg Supes, Bizarro, Darkseid, Deadshot, Joker, Two-Face, Ventriloquist, Poison Ivy, Grodd and Count Vertigo, the thing that struck me the most is liking the Superman titles better than the Batman titles, even though I’m a Batman guy all the way. Perhaps it stems from having higher expectations and being more familiar with the characters involved, but they mostly fell flat for me, although the only one I’d label as out and out bad is (unfortunately) Joker.

    Another thing about the Superman books though, is that a fair bit of focus was placed on villains not on this week’s cover, i.e. Cyborg Supes gives you lots of info about Brainiac and Bizarro is about Luthor more than anything. That issue’s nod to All-Star Superman was my favortie geek-out moment of the week though, so props to that!

  5. I went from not interested in any of these to actively buying every issue for the 3D covers.

    The stories are hit and miss, but I like them so far. I don’t know anything about any of the villains really, so it’s all new to me. I liked the Joker story. It was really weird, creepy, and, under the laughing, very sad.

    I love the 3D covers. Freaking love them. It’s a first for me. I had no idea I’d like them, let alone want all of them, but I want them all. They’re boss.

Leave a reply to Gino Killiko Cancel reply