Today, Michael and Spencer are discussing Green Arrow 24, originally released June 8th, 2017. As always, this article contains SPOILERS.
Michael: It’s a unique experience to watch a set of creators leave their mark on an established character in real time. Though Benjamin Percy works with a handful of different Rebirth artists, none compares to the chapters that are drawn by Juan E. Ferreyra. Under their direction Green Arrow is returning to the socialist hero of yore in a unique Rebirth fashion. Continue reading →
Today, Michael and Spencer are discussing Green Arrow 19, originally released March 15th, 2017. As always, this article contains SPOILERS.
Michael: Putting aside your differences and working together towards a common goal is such a simple idea to grasp, but not always as easy to enact. As human beings, we are complicated and fragile things and easily allow our emotions to stand in the way of progress. Sometimes it helps to have a third party tell us to get our heads out of our asses and just do the work. Continue reading →
Today, Michael and Mark are discussing Superman: American Alien 4, originally released February 17th, 2016.
Michael: When people ask me why characters like Superman and Batman work so well, my answer typically boils down to: they were the first ideas of their kind and in this case they were the best. The idea of Superman is incredibly simple and yet incredibly amazing. What a lofty goal it is to dream up the most powerful hero around who is a champion for good. Superman: American Alien 4 continues that trend of big dreams and hopeful ambition from all sorts of perspectives. Continue reading →
Today, Michael and Spencer are discussing Green Arrow 44, originally released September 2nd, 2015.
Michael: Interlude: from Medieval Latin word interludium; “inter” (between) and “ludus” (play). Interludes are curious animals; they often serve as a bridge between stories in an ongoing narrative but can simultaneously be standalone anecdotes. Part prologue, part origin story, Green Arrow 44 serves as such an interlude. And like many interludes, it provides some setup for the overall plot but also exists as its own island of a story. Continue reading →
Today, Spencer and Patrick are discussing Green Arrow 34, originally released August 6th, 2014.
Spencer: Eighteen months ago, Jeff Lemire and Andrea Sorrentino began their run on Green Arrow, which had been a meandering, mediocre title ever since the New 52 relaunch. Lemire and Sorrentino arrived with a distinct style and a strong, specific vision, quickly transforming the title into one worth paying attention to. Now — with the exception of next month’s Futures End tie-in — their run has drawn to a close, and more than ever it’s apparent how much effort the creative team has put into rehabilitating Green Arrow. Issue 34 gives the conflict between Ollie and Richard Dragon a happy ending, but it also lays bare Lemire and Sorrentino’s strategy for creating a compelling superhero comic. Continue reading →
Today, Spencer and Shelby are discussing Green Arrow 33, originally released July 2nd, 2014.
Spencer: Despite being the title character, throughout Jeff Lemire and Andrea Sorrentino’s run on Green Arrow Oliver Queen has largely been a pawn, pushed back and forth by businessmen, various factions of the mysterious Outsiders, and even members of his own family (or sometimes all three!), all trying to use him for their own means. After declaring his independence from the Outsiders, though, Oliver Queen has moved to the front-and-center of his book — as Richard Dragon says, they’re both kings now. There’s still a massive focus on the supporting cast, of course, but now Lemire is using the supporting cast to teach us more about Ollie. I don’t necessarily understand every revelation, but it’s still a refreshing change of pace. Continue reading →
Today, Patrick and Shelby are discussing Justice League United 1, originally released May 14th, 2014.
Patrick: My gateway to regularly reading comics was Geoff Johns’ run on Green Lantern from Rebirth to Blackest Night. That’s a lot of outer space nonsense, to be sure, but the series was so caught up with the spirit of invention and exploration that every new revelation was imbued with so much energy that I was never really overwhelmed with how silly it all was. I’m sensing some of that same untethered enthusiasm in Justice League Unlimted 1, but the connection I’m going to draw is far more literal — both feature the background conflict between the planets Rann and Thanagar. The Rann-Thanagar War is one of those dense hives of modern DC mythology, mired in conflicting histories and muddy storytelling. Hell, I’m not even sure Rann and Thanagar are two separate planets since the New 52 started. In this issue, Jeff Lemire tries to give identity to the characters and concepts that are notoriously bad at sticking to any one.
Today, Patrick leads a discussion on The New 52: Futures End 1, originally released May 7th, 2014.
Patrick: Guys, I want to start this off by apologizing for the typo in the header: it’s “Futures End” and not “Future’s End.” That’s my bad, not Shelby’s. I want to keep it there for posterity and because it speaks to the general confusion regarding this title. The full name is “The New 52: Futures End.” As a weird consequence of that name, it’s the only series that takes place in the New 52 that doesn’t bear this logo on its cover:
If Batman Eternal is about Batman losing control of Gotham, then certainly Futures End is about the superheroes losing control of the universe. Unfortunately, that also feels an awful lot like the creators losing control of the New 52.
Today, Shelby and Spencer are discussing Justice League United 0, originally released April 23rd, 2014.
Shelby: We’ve seen a few different ways to handle zero issues. Not, “I have no issues, and I don’t know how to handle it,” or “I have issues with the mathematical concept of null value,” but with comic book issues numbered 0. I’m a big fan of Amanda Conner and Jimmy Palmiotti’s execution of the zero with Harley Quinn 0, which established the character and setting, but more importantly established the tone of the title. Heck, if you really want to explore the gamut of what a zero issue can do, check out our insanely full coverage of DC’s Zero Month two and a half years ago. A zero issue can be whatever the creative team wants to make of it, and Jeff Lemire and artist Mike McKone seem so eager to start this story they just want to dive right in.
Today, Shelby and Drew are discussing Green Arrow 30, originally released April 2nd, 2014.
Shelby: Because I like to stay on top of pop culture trends, I recently discovered the TV series Legend of the Seeker. It’s a pretty straight-forward magic-based fantasy, based on Terry Goodkind’s series The Sword of Truth. You know, right up my alley. Anyway, there are two groups of magical women in this universe: Confessors and Mord-Sith. The Confessors’ power is based on love and truth; they can see when someone is lying, and as a last resort force them to tell the truth by causing people to fall desperately in love with them. The Mord-Sith, however, get their power from hate; all love, kindness, and compassion is burned out of them from youth until all they know is how to cause pain and hatred. While neither situation is ideal, it’s made clear that the love for a Confessor can elicit positive change in a person, whereas “training” from a Mord-Sith can only breed more hate. So, what do you get when someone is motivated by both love AND hate? By quiet dignity and unbelievable cruelty? Maybe we should ask Green Arrow.