We try to stay up on what’s going on at Marvel, but we can’t always dig deep into every issue. The solution? Our weekly round-up of titles coming out of Marvel Comics. Today, we’re discussing Mighty Thor 19, Royals 3, Secret Empire 2 and Ultimate 2 7. Also, we discussed Unbeatable Squirrel Girl 20on Thursdayand will be discussing Daredevil 20 on Tuesday, so come back for those!As always, this article contains SPOILERS.
Without artists, all of your favorite characters, scenes, costumes, and locations would just be words on a page. In short, they’re the ones that make comics comics. That’s a lot of responsibility, yet the best artists manage to juggle all of those tasks and inject some meaningful art and style into the proceedings. Whether its a subtle expression or a jaw-dropping action sequence, our favorite artists add the requisite magic to make their worlds and characters real. These are our top 10 artists of 2016. Continue reading →
We try to stay up on what’s going on at Marvel, but we can’t always dig deep into every issue. The solution? Our weekly round-up of titles coming out of Marvel Comics. Today, we’re discussing Deadpool the Duck 1, Hawkeye 2, Moon Knight 10, Nova 2, Old Man Logan 16 and Unworthy Thor 3. We discussed Captain America Sam Wilson 17on Thursday and U.S.Avengers 1today, and we’ll be discussing Unstoppable Wasp 1 on Tuesday, so come back for those! As always, this article contains SPOILERS.
Today, Michael and Spencer are discussing Old Man Logan 1, originally released January 27th, 2016.
Michael: Comic books are full of lofty, almost impossible goals — typically on the part of the villain. We know all of the classics: world domination, citywide destruction, and the death of their most hated hero nemesis. The Joker might win small battles, but ultimately he will never win the war. Does knowing that a character will never completely achieve his or her goals ruin the story for you? Continue reading →
Without artists, all of your favorite characters, scenes, costumes, and locations would just be words on a page. In short, they’re the ones that make comics comics. That’s a lot of responsibility, yet the best artists manage to juggle all of those tasks and inject some meaningful art and style into the proceedings. Whether its a subtle expression or a jaw-dropping action sequence, our favorite artists add the requisite magic to make their worlds and characters real. These are our top 14 artists of 2014. Continue reading →
Today, Drew and Patrick are discussing All-New X-Men Annual 1, originally released December 24th, 2014.
Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
Emma Coates, “Pixar’s 22 Rules of Storytelling”
Drew: This is a pretty well-worn axiom of fiction writing, and while I don’t have any qualms with the assertion that good coincidences are bad, I think it’s important to acknowledge that bad coincidences aren’t necessarily good. We’re all familiar with how deflating a Deus ex Machina resolution can be, but I firmly believe that an arbitrary, unlikely problem — a Diabolus ex Machina, if you will — can be just as bad. Actually, it might be worse; while we might understand a writer painting himself into a corner (thus requiring a miracle to get out of it), there’s no such justification for a coincidence up front. The arbitrary rules of sci-fi technology has always been a pet peeve of mine, but as the laws governing time-travel take center stage in All-New X-Men Annual 1, the conflict became a full-on Diabolus ex Machina, derailing what could have been a thrilling, emotional journey. Continue reading →
Today, Spencer and Patrick are discussing Green Arrow 34, originally released August 6th, 2014.
Spencer: Eighteen months ago, Jeff Lemire and Andrea Sorrentino began their run on Green Arrow, which had been a meandering, mediocre title ever since the New 52 relaunch. Lemire and Sorrentino arrived with a distinct style and a strong, specific vision, quickly transforming the title into one worth paying attention to. Now — with the exception of next month’s Futures End tie-in — their run has drawn to a close, and more than ever it’s apparent how much effort the creative team has put into rehabilitating Green Arrow. Issue 34 gives the conflict between Ollie and Richard Dragon a happy ending, but it also lays bare Lemire and Sorrentino’s strategy for creating a compelling superhero comic. Continue reading →
Today, Spencer and Shelby are discussing Green Arrow 33, originally released July 2nd, 2014.
Spencer: Despite being the title character, throughout Jeff Lemire and Andrea Sorrentino’s run on Green Arrow Oliver Queen has largely been a pawn, pushed back and forth by businessmen, various factions of the mysterious Outsiders, and even members of his own family (or sometimes all three!), all trying to use him for their own means. After declaring his independence from the Outsiders, though, Oliver Queen has moved to the front-and-center of his book — as Richard Dragon says, they’re both kings now. There’s still a massive focus on the supporting cast, of course, but now Lemire is using the supporting cast to teach us more about Ollie. I don’t necessarily understand every revelation, but it’s still a refreshing change of pace. Continue reading →
Today, Shelby and Spencer are discussing Green Arrow 31, originally released May 7th, 2014.
All of this is for nothing!
Ollie Queen, Green Arrow 31
Shelby: What is the point of reading stories where our favorite characters suffer through difficult situations? Hopefully, by the end of the story, they will have learned something through their ordeal and grown as a character. But when an arc concludes, the ordeal is all wrapped up, and still we’re left asking, “what was the point?” you know the arrow missed its mark (ha!). Green Arrow 31 finally concludes its Outsiders arc, and I find myself agreeing with Ollie as quoted above on the way things turned out.
Today, Shelby and Drew are discussing Green Arrow 30, originally released April 2nd, 2014.
Shelby: Because I like to stay on top of pop culture trends, I recently discovered the TV series Legend of the Seeker. It’s a pretty straight-forward magic-based fantasy, based on Terry Goodkind’s series The Sword of Truth. You know, right up my alley. Anyway, there are two groups of magical women in this universe: Confessors and Mord-Sith. The Confessors’ power is based on love and truth; they can see when someone is lying, and as a last resort force them to tell the truth by causing people to fall desperately in love with them. The Mord-Sith, however, get their power from hate; all love, kindness, and compassion is burned out of them from youth until all they know is how to cause pain and hatred. While neither situation is ideal, it’s made clear that the love for a Confessor can elicit positive change in a person, whereas “training” from a Mord-Sith can only breed more hate. So, what do you get when someone is motivated by both love AND hate? By quiet dignity and unbelievable cruelty? Maybe we should ask Green Arrow.