The Designs Define the Characters in Exiles 7

by Spencer Irwin

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

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Exiles has been extremely lucky to have a regular artist as talented as Javier Rodriguez, but the series is just as lucky to have found a guest artist like Rod Reis, one who’s just as talented, even if his style is entirely different. I could probably spend a month just gushing about Reis’ work throughout Exiles 6 and 7, but today I want to specifically talk about his character designs and how they inform so much about each character’s role and personality without a single word. Continue reading

Weekly Round-Up: Marvel Comics Released 11/20/13

round upLook, there are a lot of comics out there. Too many. We can never hope to have in-depth conversations about all of them. But, we sure can round up some of the more noteworthy titles we didn’t get around to from the week. Today, Drew and Ethan discuss Thunderbolts 18, A+X 14, Superior Spider-Man Annual 1, Longshot Saves the Marvel Universe 2, Young Avengers 12, Uncanny X-Men 14, X-Men 7, and X-Men: Legacy 20.

slim-banner4Drew: Our Infinity-fatigue is pretty well catalogued at this point, but Charles Soule continues to find a fresh angle in Thunderbolts 18. Where other series are preoccupied with piecing together a monolithic narrative by retracing the same steps, Soule has stayed very street-level, keeping his team focused on the mission at hand, even as New York crumbles around them. They manage to succeed in that mission in spite of each of them being focused on their own problems. Indeed, with a significant portion of the resolution arriving via the coincidental overlap of those problems, this series feels all the world like the superhero version of Seinfeld. Continue reading