Spencer: Life is difficult, and rarely goes as we plan. In fact, life is so often defined by stubborn difficulties that it can almost be jarring when something actually goes our way. I know there’s been plenty of times in my life where I couldn’t help but be worried that an opportunity was “too good to be true,” and sadly, in a few of those cases that was absolutely correct. Life is even harder for a superhero, as Faith Herbert, the titular star of Faith 1, is finding out first hand. The creative team of Jody Houser, Pere Perez, and Marguerite Sauvage are running Faith through a wringer of superhero-related difficulties, and sadly, it looks like things are only going to get harder for her. Continue reading
Today, Shelby and Taylor are discussing Faith 4, originally released April 27th, 2016.
Shelby: It can be difficult to relate to the superheroes we admire so much; their quips are too perfect, their bodies are too perfect, hell even their flaws manage to be too perfect. It’s why so many guys I know name Spider-Man their favorite superhero. Peter Parker wasn’t a mutant, or a magician, or super rich, or a totally jacked alien; he was just a nerdy kid like we all were. No wealth, no power, no influence, just a guy with accidental superpowers trying to do the right thing. In fact, he didn’t even do the right thing to start off with; he did what any person would do and tried to make some money off the situation. I feel like roughly a third of every Spider-Man story has to do with him struggling to balance his superhero life and his regular life, and that is why we love him. He brings our reality into the his superhero world. This is exactly why I’m excited about Faith; she’s absolutely a superhero, but she’s also a regular person just like me. Continue reading
Today, Drew and Patrick are discussing Dead Drop 4, originally released August 26th, 2015.
Drew: Endings always take a bit of finesse, but Ales Kot set his ending to hard mode in Dead Drop 4. He had to do all of the regular ending things — wrapping up the plot, landing on a resonant theme, giving every character a satisfying final beat — but he also had to introduce a new agent to do it; not only to maintain the pattern established in the first three issues, but because all of his other agents had been incapacitated. That’s no easy task, but Kot cleverly uses that need to his advantage, bringing in a character that is as much about tying up loose ends as this issue needed to be. Continue reading
Patrick: Let’s talk a little bit about the need for, and the necessity of, spectacle in superhero comics. At first blush, it seems absolutely crucial, right? If our characters aren’t using their powers and punching each other in the face and teleporting and zapping each other with lightning, then like, what’s the point of making them superheroes in the first place? There’s something about the non-stop, out-of-the-frying-pan-into-the-fire pacing of Rogues’ Rebellion that feels like superhero comics stripped down past the concepts of good and evil and great responsibility all that stuff. It’s pure adrenaline-powered action, with only a modicum of scheming to slow things down. Perhaps it’s fitting, then, that these are Flash’s baddies — and that we even get some time with Johnny Quick — as the plot ramps up to a fever pitch heading to the conclusion. Continue reading