Spencer: I often find myself thinking of Geoff Johns as “the comic-bookiest writer in all of comics”, in the sense that so much of his work revolves around the history and mythology of the characters he’s writing, and enjoying his work often depends on having a history with the characters yourself. That’s not necessarily good or bad on its own; Johns’ style has its strong points and its weak ones, and while examples of both pop up in Forever Evil 7, it fortunately falls mostly on the “strong” side. Continue reading
Today, Patrick and Spencer are discussing Justice League 29, originally released April 16th, 2014.
Patrick: Here’s a little bit of a confession: I don’t know why we make fun of people who use Internet Explorer. I think most of us use Chrome or Safari to navigate the internet, and I know a lot of smart, young, web-savvy types that will also use Firefox in a pinch. But IE? You might as well be my grandmother at that point. The browser is so closely associated with disinterested or novice internet use that it’s sorta become shorthand for “the person using this product doesn’t know anything about technology.” I’m sure that’s unfair, and I’d be willing to wager that most of the bugs and clumsy UIs that drove us all away from IE in the first place have been worked out and it’s a totally serviceable browser. Still though. Fucking n00bs, right? As Geoff Johns decides that technology vs. humanity has always been a theme of Forever Evil, the solutions feel less logical and reasoned and more magical. If the story is trying to convince me that it’s in anyway tech savvy, Justice League 29 is not putting forth the most compelling argument. Continue reading
Spencer: Villains aren’t exactly known for their teamwork. Sure, they team up all the time, but it rarely lasts and never ends well; egos get wounded, agendas clash, and varying levels of morality get in the way. Just look at the Crime Syndicate over in Forever Evil proper; they’ve been keeping secrets and plotting against each other from the moment they reached our Earth, likely even longer. The only group of villains who have stuck it out for the long haul are the Rogues of Central City. What makes them different? Brian Buccellato and Scott Hepburn’s Forever Evil: Rogues Rebellion 6 implies that it may just be because the Rogues understand the way the world works better than most villains.
Spencer: One of the biggest issues I’ve had with Forever Evil has been trying to figure out just how, exactly, its interpretation of Earth-3 works. Before the reboot Earth-3 was a world of opposites, where all evil characters were good guys and all the good guys were villains, and villains always won, but ever since the Crime Syndicate forced their way onto our world at the end of “Trinity War” writer Geoff Johns has largely shown Earth-3 as a world where everybody is evil, which I haven’t quite been able to wrap my head around up to this point. Johns and David Finch’s Forever Evil 6 has finally helped put things in perspective for me, though, by unmasking the Syndicate’s prisoner and showing us exactly what a hero looks like on Earth-3. Continue reading
Patrick: Let’s talk a little bit about the need for, and the necessity of, spectacle in superhero comics. At first blush, it seems absolutely crucial, right? If our characters aren’t using their powers and punching each other in the face and teleporting and zapping each other with lightning, then like, what’s the point of making them superheroes in the first place? There’s something about the non-stop, out-of-the-frying-pan-into-the-fire pacing of Rogues’ Rebellion that feels like superhero comics stripped down past the concepts of good and evil and great responsibility all that stuff. It’s pure adrenaline-powered action, with only a modicum of scheming to slow things down. Perhaps it’s fitting, then, that these are Flash’s baddies — and that we even get some time with Johnny Quick — as the plot ramps up to a fever pitch heading to the conclusion. Continue reading
Today, Mikyzptlk and Patrick are discussing Forever Evil: Rogues Rebellion 4, originally released January 15th, 2014.
Mikyzptlk: While Batman and Spider-Man’s rogues are most likely considered to be the deadliest of them all, I’ve long found The Rogues to be the most interesting of the various superhero rogues galleries. As far as I know, they are the only villainous group who follow a code of honor. They are all about the take, and they go out of their way to refrain from hurting anyone unless they absolutely have to. Their code of honor is why this very miniseries exists. In a world run by villains, The Rogues don’t really look so bad, and they are now suffering for that fact. The intent behind this series seems to be to explore what makes The Rogues so different from all of the other villains of the world. In issue 4, Brian Buccellato continues his examination of The Rogues in a serviceable, if not entirely mind-blowing fashion. Continue reading
Patrick: Did y’all see Crazy Heart? Part of that movie hinges on the fact that Jeff Bridges’ character quietly and gradually writes a song so good that he can retire on it. I love imagining the moment in the script where the screenwriter must have written: “Then he writes the best song ever” and then goes back to describing a bar bathroom or something. Luckily, the people tasked with actually demonstrating this skill were up to the task. Geoff Johns has a habit of writing himself into similar corners, but always leaves it to himself to bail himself out. The result is an oddly self-contradictory narrative, one that comes so very close to acknowledging its own absurdity before doubling down on it.
Today, Taylor and Spencer are discussing Justice League 24, a Forever Evil tie-in, originally released October 23rd, 2013.
Taylor: What makes someone evil? The term is thrown around a lot in the media and it’s gotten to the point where it seems its meaning has become lost, just as we lose our sense of what good beer tastes like after a few or five drinks. We call certain dictators evil and the same goes for terrorists. In the stories we tell one another we talk about super villains and often these individuals are motivated by hate or revenge or the lust for power. We call these people evil and in both cases this is rightly so. But of course, considering someone evil is all a matter of perspective. One man’s terrorist is another man’s martyr; one’s hero is another’s villain. But suppose for a second we existed in a universe where this yin-yang balance didn’t exist. What would it be like? Justice League 24, a tie-in with Forever Evil, attempts to give us this answer and in doing so shows us some really deplorable characters.
Today, Drew and guest writer John Crowley are discussing Forever Evil: Rogues Rebellion 1, originally released October 16th, 2013.
Drew: We’re reminded over and over again that it isn’t the powers that make superheroes heroes. Anytime a newly powered teenager or well-meaning techno-geek runs into the established heroes, they’re given a speech about the great responsibility that comes with their powers. But what about the other side of the coin? What makes a supervillain a villain? The Rogues have always been a little less villainous than, say, Batman’s baddies, but their thievery has always put them on the wrong side of the law. The Crime Syndicate’s arrival has shifted the moral landscape significantly, placing the rogues firmly on the side of angels, as Rogues Rebillion 1 finds them protecting the Gem Cities — much like Flash would if he were there. Continue reading
Today, Mikyzptlk and Drew are discussing Forever Evil: Arkham War 1 , originally released October 9th, 2013.
Mikyzptlk: Giant line-wide crossover events like Forever Evil can be exhausting. Suddenly, a story crops up that seemingly takes over the narrative of the entire “universe,” while sidelining the stories you might rather be following instead. Not only that, these events usually bring with them a slew of additional material in the form of tie-in miniseries. These minis can be very hit or miss, but the best ones tend to expand upon the main event by showing us the effects it’s having on the rest of the word, and characters, around it. This is where Arkham War comes in. The only problem is, I’m not sure who to root for. Continue reading