Spencer: I often find myself thinking of Geoff Johns as “the comic-bookiest writer in all of comics”, in the sense that so much of his work revolves around the history and mythology of the characters he’s writing, and enjoying his work often depends on having a history with the characters yourself. That’s not necessarily good or bad on its own; Johns’ style has its strong points and its weak ones, and while examples of both pop up in Forever Evil 7, it fortunately falls mostly on the “strong” side. Continue reading
Today, Patrick and Spencer are discussing Justice League 29, originally released April 16th, 2014.
Patrick: Here’s a little bit of a confession: I don’t know why we make fun of people who use Internet Explorer. I think most of us use Chrome or Safari to navigate the internet, and I know a lot of smart, young, web-savvy types that will also use Firefox in a pinch. But IE? You might as well be my grandmother at that point. The browser is so closely associated with disinterested or novice internet use that it’s sorta become shorthand for “the person using this product doesn’t know anything about technology.” I’m sure that’s unfair, and I’d be willing to wager that most of the bugs and clumsy UIs that drove us all away from IE in the first place have been worked out and it’s a totally serviceable browser. Still though. Fucking n00bs, right? As Geoff Johns decides that technology vs. humanity has always been a theme of Forever Evil, the solutions feel less logical and reasoned and more magical. If the story is trying to convince me that it’s in anyway tech savvy, Justice League 29 is not putting forth the most compelling argument. Continue reading
Spencer: One of the biggest issues I’ve had with Forever Evil has been trying to figure out just how, exactly, its interpretation of Earth-3 works. Before the reboot Earth-3 was a world of opposites, where all evil characters were good guys and all the good guys were villains, and villains always won, but ever since the Crime Syndicate forced their way onto our world at the end of “Trinity War” writer Geoff Johns has largely shown Earth-3 as a world where everybody is evil, which I haven’t quite been able to wrap my head around up to this point. Johns and David Finch’s Forever Evil 6 has finally helped put things in perspective for me, though, by unmasking the Syndicate’s prisoner and showing us exactly what a hero looks like on Earth-3. Continue reading
Patrick: Let’s talk a little bit about the need for, and the necessity of, spectacle in superhero comics. At first blush, it seems absolutely crucial, right? If our characters aren’t using their powers and punching each other in the face and teleporting and zapping each other with lightning, then like, what’s the point of making them superheroes in the first place? There’s something about the non-stop, out-of-the-frying-pan-into-the-fire pacing of Rogues’ Rebellion that feels like superhero comics stripped down past the concepts of good and evil and great responsibility all that stuff. It’s pure adrenaline-powered action, with only a modicum of scheming to slow things down. Perhaps it’s fitting, then, that these are Flash’s baddies — and that we even get some time with Johnny Quick — as the plot ramps up to a fever pitch heading to the conclusion. Continue reading
Today, Mikyzptlk and Patrick are discussing Forever Evil: Rogues Rebellion 4, originally released January 15th, 2014.
Mikyzptlk: While Batman and Spider-Man’s rogues are most likely considered to be the deadliest of them all, I’ve long found The Rogues to be the most interesting of the various superhero rogues galleries. As far as I know, they are the only villainous group who follow a code of honor. They are all about the take, and they go out of their way to refrain from hurting anyone unless they absolutely have to. Their code of honor is why this very miniseries exists. In a world run by villains, The Rogues don’t really look so bad, and they are now suffering for that fact. The intent behind this series seems to be to explore what makes The Rogues so different from all of the other villains of the world. In issue 4, Brian Buccellato continues his examination of The Rogues in a serviceable, if not entirely mind-blowing fashion. Continue reading
Patrick: Did y’all see Crazy Heart? Part of that movie hinges on the fact that Jeff Bridges’ character quietly and gradually writes a song so good that he can retire on it. I love imagining the moment in the script where the screenwriter must have written: “Then he writes the best song ever” and then goes back to describing a bar bathroom or something. Luckily, the people tasked with actually demonstrating this skill were up to the task. Geoff Johns has a habit of writing himself into similar corners, but always leaves it to himself to bail himself out. The result is an oddly self-contradictory narrative, one that comes so very close to acknowledging its own absurdity before doubling down on it.
Today, Mikyzptlk and Drew are discussing Forever Evil 2, originally released October 2nd, 2013.
Mikyzptlk: Last month, the first issue of Forever Evil left me feeling relatively good about the start of DC’s first line-wide crossover since the inception of the New 52. Most of the heroes were gone, the Crime Syndicate was established, and Lex Luthor finally got a glance something that may just be worse than a bunch of costumed do-gooders. Ultimately, Forever Evil is about villains being forced into a position to fight a greater evil. I think that issue 1 gave us a pretty good starting point for that. Looking at issue 2, while I feel that there was some interesting developments, I can’t help but feel the entire issue suffered from structural issues, and that it was ultimately about getting Luthor to say one damn line. Continue reading
Today, Mikyzptlk and Patrick are discussing Forever Evil 1, originally released September 4th, 2013.
Mikyzptlk: “Evil is Relative” was the tagline used to hype the Forever Evil event that has just started to sweep the DCU. Trinity War has succeeded in tearing down the accepted norms of the DCU. Forever Evil is primed to explore what happens when the heroes are nowhere to be found, and the villains are the only ones left to defend the world. Continue reading
Today, Spencer and Mikyzptlk are discussing Justice League 23 originally released August 28th, 2013. This issue is part of the Trinity War crossover event. Click here for our complete Trinity War coverage.
Spencer: One of my favorite hobbies is explaining comic book storylines to people who don’t read comics (“Hey guys, did you know that the Justice League once fought a giant floating psychic island that shoots dinosaurs?!”). It’s always fun to watch their expressions, but it’s also an interesting reminder that comics, at their core, are goofy as hell. Personally, I don’t think that’s a bad thing. I’m glad comics are finally being respected as an art form, and I wouldn’t be writing here if I didn’t love poring through comics and discussing their depths, but sometimes it’s just fun to turn off my brain and embrace the goofiness, and no story’s been better for that lately than Trinity War. It’s so much fun that I don’t even mind that big fat “to be continued” at the end—well, I don’t mind it that much…