Today, Drew and Scott are discussing The Flash 27, originally released January 29th, 2014.
Drew: As a society, we emphasize “truth” above all else — even as we often acknowledge the necessity (or at least convenience) of small lies. We tell lies to beg off of social invitations, or to save face after doing something stupid — I once even made a fake email account just to avoid having to explain a too-complicated truth. These lies are generally pretty transparent, but we feel compelled to maintain the facade because “actually, your band sounded terrible,” just feels cruel. Of course, all of those lies flying around make it possible for people to get a false sense of themselves (or at least a false sense of how interested coworkers are in looking at pictures of their cats), that is, those little lies can become a bigger truth, upon which someones own sense of self might be based. Its those kinds of truths that seem to be in play in The Flash 27, as Barry begins to chip at the finish of his candy-colored world. Continue reading →
Spencer: Francis Manapul and Brian Buccellato have put a lot of work into remaking Gorilla Grodd over the past couple of years. They’ve recreated Gorilla City and tied its existence—as well as Grodd’s ambitions—into the same source that powers the Flash. They’ve amplified Grodd’s powers and savagery. In many ways it’s worked wonders—Gorilla City has always been a beloved part of the Flash mythos, but now it also feels like it belongs in this world more than it ever has before—but despite all that, Grodd still came across as a bit of an one-dimensional character, obsessed with ruling and power and not a lot else. In The Flash 23.1: Grodd (what a mouthful!) Buccellato aims to change that by giving us a look into Grodd’s psyche and determining whether it’s destiny, evolution, or something else entirely that drives the gorilla. It’s surprisingly compelling.