How Layouts Drive Tension in Death of the Inhumans 3

by Drew Baumgartner

Death of the Inhumans 3

This article containers SPOILERS. If you have not read the issue yet, proceed at your own risk!

Deep, thoughtful analysis is a rarity in the world of comics criticism. While it’s easy enough to dismiss itinerant continuity policing or grumbling about plot-holes as braindead drivel, there’s a much more insidious kind of shallow analysis that suggests that there are simple aesthetic rules that govern the medium. It may be possible to identify trends that are true for even a very large sample of comics, but there are just as many exceptions to those “rules.” Truly deep analysis, on the other hand, can introduce us to new analytical tools that can be applied to many other comics, even if the conclusions we draw from those applications have no universal trend. Such is the case with Matt Fraction’s “cover version: daredevil 230 and cutting techniques,” one of my favorite comics analyses of all time. I highly recommend taking the time to read that piece, but the short explanation for why I love it so much is that it introduced me to ideas I had never encountered before. Most important was the thought that the invisible structures that guide our reading experience might be only just invisible, and that we can unearth them by paying close attention to things like panel counts and layouts. Fraction identifies a triangle motif in Daredevil 230 that is obvious enough on some pages, but on others just loosely describes the areas of the layouts we might most pay attention to. Using those same techniques, I recognize a similar pattern on some pages of Death of the Inhumans 3, though they elicit a decidedly different effect. Continue reading

Chat Cave: The Guardians of the Galaxy

Marvel Studios’ Guardians of the Galaxy is the first movie in the series to turn the franchise focus toward the Cosmic end of the Marvel Universe. As pretty big Guardians fans ourselves, we just had to talk about the movie. Probable spoilers after the break: welcome to the Chat Cave.
Continue reading

Avengers 23

avengers 23 infinityToday, Spencer and Ethan are discussing Avengers 23, originally released November 20th, 2013. This issue is part of the Infinity crossover event. Click here for complete Infinity coverage.

infinity divider

Spencer: Guys, I’m just gonna be frank with you; I’m getting kind of tired of Infinity.  I thought it started out great, with immense threats, exciting action, a fun war-story vibe and a colorful cast of alien supporting characters who were fleshed out just enough so that the scenes featuring them weren’t boring, but Infinity never really broke away from or added any depth to that formula, and after over ten issues of it, I’m thoroughly tired of this interstellar war-story. Maybe writer Jonathan Hickman is too; it would explain why this issue of Avengers feels so pointless. Or maybe he just thinks that the infiltration of the Peak is important enough to devote two whole issues to; unfortunately for us, it’s not. Continue reading