Before Watchmen – Dr. Manhattan 1

Today, Shelby and Drew are discussing Dr. Manhattan 1, originally released August 22nd, 2012. Dr. Manhattan is part of DC’s Before Watchmen prequel series. Click here for complete Before Watchmen coverage (including release dates).

Shelby: Dr. Manhattan is a tricky character to deal with. He is all powerful; he can control any matter in any way, can see all time, and knows how everything will happen. That’s difficult to even really comprehend as a reader, let alone to understand it enough to write about. Once you get over the hurdle of writing about an infinitely powerful being with seemingly no weaknesses, there’s the fact that you’re writing a prequel story that the readers already know. Dr. Manhattan gets the most detailed origin story in Watchmen, so how do you write more about a story that we already know without completely derailing the character? I will admit, I was doubtful J. Michael Straczynski would pull it off, solely based on my disappointment in Nite Owl so far. I was surprised and immensely pleased to find this title is very, very good.
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Batman Incorporated 3

Alternating Currents: Batman Incorporated 3, Drew and PatrickToday, Drew and Patrick are discussing Batman, Inc 3, originally released August 22, 2012.

Drew: After catching up on the entirety of Grant Morrison’s “Batman Epic,” I’d gotten the impression that I knew Morrison as a writer, or at least as a writer of Batman stories. His every tic had become familiar to me, from his penchant for mind-bendingly baroque symbolism, spouted by even the most unlikely characters, to his general assumption that everybody knows what the fuck he is talking about. His work with Batman has largely served to place Bruce in an ever-deepening universe where everything is connected, and discovering how is essential to his survival. As the Epic draws to a close, however, and the connections become more apparent, Morrison changes his strategy, delivering a straightforward, nearly Platonic Batman story, complete with disguises, masked goons, and a double-crossing dame.

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DC Universe Presents 12: Kid Flash

Today, Patrick and Drew are discussing DC Universe Presents 12: Kid Flash, originally released August 15th, 2012.

Patrick: There’s always a risk when you pick up a new title. You never really know if the characters or the creative teams are going to meet your expectations. DC Universe Presents frequently shifts its focus, filling in gaps in the line-up and employing various creatives. I sort of have a hard time imagining that this title has a regular readership. I assume readers drift over to it when they see one of their favorite characters on the cover. Drew and I are enormous fans of the current run of The Flash and we’ve bemoaned the fact that there really aren’t other Flash books for us to read. So as this anthology series offers us a Kid Flash story, did we get what we wanted?
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Chat Cave: New Sandman Story

At San Diego Comic Con this year, Vertigo made the surprising announcement that Neil Gaiman will be writing a new Sandman story arc, with Retcon Punch  favorite  J. H. Williams, III. Even though we don’t currently cover any Vertigo titles, Gaiman’s return to this game-changing, original, and incredibly unique title is definitely worthy of a discussion. What have been the fan reactions? What does DC’s current preponderance of prequels reflect of the current state of the industry? Are you incredibly excited for this dynamic artistic team-up? Retcon Punchers sound off: Welcome to the Chat Cave.

Shelby: I am stupid excited for a new Sandman story. When Patrick first started talking to me about working on this site, my response was, “DC Comics are great, when will we talk about Sandman?” The universe Gaiman created is unlike any other I have ever experienced, except maybe in other Gaiman books. He has a great way of blending multiple cultures’ mythologies; I never would have guessed stories featuring the Muses of the Greeks could exist next to stories of Odin and Thor, and that it would all work. What really intrigues me, though, is the comparison of fan reactions between this prequel (super positive) and the Before Watchman prequels (often negative).

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The Vault – Superhero Makeup Looks

The Retcon Punchers spend an awful lot of time looking for ways to celebrate our nerdy obsessions. This means a lot of time sunk into scouring Etsy, Deviant Art, Think Geek or whatever. Sometimes we see things so great we just have to share them… and then clutch them fiercely to our collective chest. Throw it in The Vault.

Website: Makeup By Siryn

Who Would Love This: Comic geeks, makeup geeks, looking awesome geeks

Price: NA

This Vault is a little different from most; there’s no product for sale. But I am so in love with Siryn’s comic-themed makeup looks, I had to feature her here. This is her Ice themed look (remember Ice, Guy Gardner’s ladyfriend?), and I adore it. It’s maybe a little much for everyday wear, but it’s such a great way to capture a character without doing a full costume; how fun would it be to do a look like this to go out dancing? She’s done a ton of different hero looks, as well as makeup reviews and the like.  My favorite look has got to be Wonder Woman; it’s pretty, I can see the influence, and it’s basic enough that I could potentially wear this to work. Time to find me some golden eye-liner.

Red Hood and the Outlaws 12

Alternating Currents: Red Hood 12, Drew and PeterToday, Drew and Peter are discussing Red Hood and the Outlaws 12, originally released August 15th, 2012.

Drew: We tend to talk a lot about writers here at Retcon Punch. We certainly pay attention to the art, and have often found rewarding things to discuss when doing so, but we always seem to come back to the writer. Writers have so much control, particularly over the kinds of things we like to talk about here — character development, voice, plotting — but forgetting how much influence the artist has over the final product is a mistake. It’s like valuing a film or playwright’s input over that of the director or actors’; sure, it make sense in theory, but you don’t have to see too many community theater productions of Shakespeare to know that even the best scripts can be muddled in the wrong hands.  It’s unfortunate that it often takes examples like the community theater to emphasize the importance of the other collaborators, and it is also unfortunate that this issue is one such example. Continue reading

Birds of Prey 12

Today, Shelby and Drew are discussing Birds of Prey 12, originally released August 15th, 2012.

Shelby: Why do we form teams? Is it to seek the support of others? Is it to accomplish big tasks more quickly? Is it to bring together different skill sets in order to solve more kinds of problems? These have to be at least some of the reasons why Black Canary decided to form a team to do some good in Gotham, but she has obviously made some mistakes in choosing her roster. You know that guy in the group who just won’t play ball with the plan and forces everyone to do things his way? Well, imagine that guy is an eco-terrorist metahuman holding you and the rest of the world hostage to do what he wants, and you can begin to see the dilemma Black Canary has on her hands.
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Green Lantern Corps 12

Today, Patrick and Shelby are discussing Green Lantern Corps 11, originally released August 15th, 2012.

Patrick: “Don’t trust the authority.” It’s a theme that runs rich through the Green Lanterns mythos. And it’s not just the Guardians you can’t trust. Your mentors (Sinestro, to a lesser extent Abin Sur), your peace keeping force (the Alphas), even your greatest heroes (“Halallax” – which is what Shelby and I like to call Hal when he was infected with the yellow): everyone’s out to get you. For a series with such anarchist underpinnings, Green Lantern Corps has an unshakable belief in the fundamental goodness of their group. This issue kicks both of these conflicting ideas into high-gear.

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Nightwing 12

Today, Peter and Patrick are discussing Nightwing 12, originally released August 15th, 2012.

Peter: I feel like I’ve been let down a lot by comics lately. Most of the books I’ve read recently have left me feeling unfulfilled. Stories just don’t seem to be going interesting places, or aren’t very thought provoking. Nightwing has become one of these offenders recently. Dick is a great character that is capable of exploring so much. During the Night of Owls, he played a major role in the story and I loved it. There are some nice moments and a few redeeming factors, but overall, I am feeling very whelmed about this issue. Continue reading

Wonder Woman 12

Today, Patrick and Peter are discussing Wonder Woman 12, originally released August 15th, 2012.

Patrick: One of the biggest strengths of Brain Azzarello’s Wonder Woman is the richness of its details. The gods are reinvented for comics and the resultant designs are full of specifics that delight by their own virtue. It’s not uncommon in this series to meet a new character or a new creature just because it’s going to be really really really cool. I took Demeter’s introduction last month to be one of those knock-me-down detail-fests that I love so much, but that was shortsighted of me. In any other narrative, introducing a character at this stage in the game would automatically foreshadow that character’s involvement in the conclusion of the story. It turns out that was the case here, but I was too suckered by the writing to see the authorial gears grinding away behind it. That’s awesome.

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