Today, Drew and Spencer are discussing Green Lantern: New Guardians 23, originally released August 21st, 2013.
Drew: There’s an old joke about a man who goes to the doctor, and after running several tests, the doctor returns with his diagnosis written on a piece of paper. He gives the man the paper, but instructs him never to read it, and is then rudely kicked out of the office. The man is similarly shunned when he shows the paper to his boss, his friends, and his family, but each time, they tell him not to read it himself. The joke can build for however long the teller likes, but eventually, the man shows the paper to the pilot of a plane in mid-air, and the pilot insists that the man exit the plane immediately. The man opens the door, and facing certain death, finally decides to read the diagnosis. He pulls it out of the pocket, and it is promptly blown out of his hands and out the door. When done right, we’re lead to believe that there’s an actual punchline, but ultimately, the “joke” is on us — it only exists to fuel our frustrations. I doubt that is what Justin Jordan set out to do in Green Lantern: New Guardians 23, but as Relic begins showing his own piece of paper around, there’s a similar feeling that the story is shutting us (and only us) out of the information that ultimately drives the narrative. Continue reading →
Valentine’s Day is a holiday that celebrates exactly two things: love and crummy puns. In that spirit: we made some fun superhero Valentines for you! Feel free to use them and share them with someone you love, more after the break!
Today, Drew and Peter are discussing Green Lantern: New Guardians 11, originally released July 25th, 2012.
Drew: One of the things that keeps me coming back to this title is the diversity of its cast. They aren’t necessarily the most deeply drawn characters, but their personalities rub against each other in interesting ways. More importantly, those conflicts were set as the centerpiece of this title, a rarity in the largely mythology-driven Green Lantern group. After the fracturing of its core team, and a series of half-hearted crossovers, this title was in danger of losing that distinct voice, and becoming another cog in the Green Lantern machine (not that it’s a bad machine, but I think this title is strong enough to stand independently of whatever plotting is tying the rest of the GL universe together). I was heartened, then, to see the team back together in this issue, refocusing on their shared goals. Continue reading →
Today, Patrick and Shelby are discussing Green Lantern: New Guardians 10, originally released June 27th, 2012.
Patrick: Last stands are interesting. Planet-wide last stands are fascinating. Basically any science fiction alien-invasion story comes down to Earth’s last heroes staging a nearly-impossible attack against the alien aggressors and winning. I mean, you can’t end your story with the world ending – that’s like the definition of a bad ending. But the Green Lantern universe is so rich with worlds that when one of them is in danger, there’s a genuine possibility that that world could end. So when the Reach set their sights on Odym, there was no guarantee of any specific outcome. Dramatically, anything is possible. Continue reading →
The Retcon Punchers spend an awful lot of time looking for ways to celebrate our nerdy obsessions. This means a lot of time sunk into scouring Etsy, Deviant Art, Think Geek or whatever. Sometimes we see things so great we just have to share them… and then clutch them fiercely to our collective chest. Throw it in The Vault.
I have this thing for cool retro-style posters. I caught a glimpse of these when Shelby and I were at C2E2. They are really slick. I wish he had finished the whole set. The collector in me wants the whole set. That’s why I didn’t buy any at C2E2. (That, and I didn’t have a lot of money on me) These posters really capture what each Corps is about, and it gets the message across. Plus, they look fantastic. I especially like the worn/dog-eared effect. If Matt were to complete the set and add the rest of the posters in, and then maybe consider a package deal, I would be really happy. Or you could just buy your favorite, and keep it up in your weight room as inspiration for all the hard work you are doing.
Today, Drew and Patrick are discussing Green Lantern: New Guardians 9, originally released May 23rd, 2012.
Drew: Last month, Patrick and I expressed our apprehensions about folding this title into the greater Green Lantern mythology playing out in the other GL titles. Character dynamics and breezy fun have been the biggest strengths of this book, and the thought of getting bogged down in universe-spanning details could potentially obscure both of those. It’s a surprise, then, that writer Tony Bedard managed to turn those mythological details into telling character moments. In glimpsing how our characters interact with their own corps, we see how their world views may have shifted in the wake of their first team-up. That’s a very corny-sounding lesson, but Bedard manages not only to make those moments feel earned, but deliver them with the same kind of fun we’ve come to expect of this title. Continue reading →
Today, Patrick and Drew are discussing Green Lantern: New Guardians 8, originally released April 25th, 2012.
Patrick: After seven months of telling a fairly insulted story about a band of emotional misfits zooming across the galaxy, Green Lantern: New Guardians has to remind us that these characters don’t really work for the same team. They serve seven different masters, and most of that leadership is in various states of decay. So there are a thousand different motivating factors at play, and writer Tony Bedard handles what could be an incredibly complicated issue with aplomb. Continue reading →
Today, Patrick and Drew are discussing Green Lantern: New Guardians 7, originally released March 28, 2012.
Patrick: There are an awful lot of impossibly powerful creatures in the DC Universe. When you take the game out into the depths of space, that number rises exponentially. That’s when you start to encounter beings that refer to themselves as gods and angels. Thus the question is frequently posed: “How do you stop an unstoppable force?” Invariably, the answer is “together” – the combined strength of our heroes will save the day. But New Guardians 7 takes that “together” answer literally, making the group’s unity their ultimate weapon. Continue reading →
Today, Drew and Patrick are discussing Green Lantern: New Guardians, originally released September 28th, 2011, October 26th, 2011, November 23rd, 2011, December 28th 2011, January 25th 2012, and February 22nd, 2012.
Drew: Creatively, the concept of the Green Lantern Corps is a tricky thing for DC to deal with. On the one hand, the density and vastness of literally an entire universe’s worth of mythology and intergalactic police stories is the perfect setting for the kinds of expansive, sprawling stories comics are so well-suited for. On the other hand, that same density and vastness makes the title incredibly impenetrable to newcomers, which lowers their crossover appeal. Characters like Batman and Spider-Man can make the pop-culture leap into movies and television precisely because their mythologies can be so easily summarized. The reasons comics fans like Green Lantern are the same reasons that make a film adaptation so impossible (or at least ill-advised). Continue reading →