Discussion: Mighty Thor 700

by Taylor Anderson and Patrick Ehlers

This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!

Taylor: Midway through the extra large, special 700th issue of Mighty Thor, Karnilla, Queen of the Norns, asks which ingredient is the most essential in the makeup of a Thor. It’s a good question, and one that writer Jason Aaron has been exploring ever since he took over the reigns of Thor some 60 issues ago. While Aaron has posed various answers to this question multiple times, he’s never come outright and revealed to readers what exactly makes a Thor Thor. That is, he’s never done that until now. Using the 700th issue as his podium, Aaron waxes poetic on the nature of Thor, presenting us with not so much a new Thor narrative, but a grand tapestry that relishes in pondering what Thor has been, currently is, and what it will always be. Continue reading

Harley Quinn 0

harley quinn 0

Today, Patrick and Shelby are discussing Harley Quinn 0, originally released November 20th, 2013

Patrick: My buddy Andrew and I once went halfsies on a copy of the game Catherine. If you’ve never played it, the game is half puzzle game, half infidelity simulator. You’re barely even in control of the main character as he blushes his way through an affair with a blonde sex nymph. Those portions of the game when you’re sitting in the bar, trying to non-suspiciously excuse yourself to the bathroom so you can read the sexy tests your new lady is sending you are novel as shit. I don’t know that it was an engaging gameplay experience, but it was addictive and unique – an “experience” devoid of any qualifiers like “game” or “storytelling.” Harley Quinn 0 manages the same feat, simultaneously throwing out and embracing everything you’ve ever known about visual storytelling. The result is a manic experience. Continue reading

Indestructible Hulk 9

hulk 9

Today, Ethan and Drew are discussing Indestructible Hulk 9, originally released June 19th, 2013.

Ethan: Given time, life is going to throw us a curveball that we can’t quite hit, no matter how on top of our game we are. The politicians most on-message always seem to make the inevitable career-ending gaffe; level-headed Olympians of spotless character waver in a moment of weakness and shoot up to get the gold. When we’re at a pivotal moment, the people around us can help encourage (or goad) us on to success, or inject a much-needed grain of reality into our head with a well placed word. We’ve seen Banner in a mentoring role with his researchers, but in Indestructible Hulk #9, writer Mark Waid and artist Matteo Scalera take a look at the interactions Banner has with his peers, Director Maria Hill and Daredevil, and how they each keep him going in their own signature ways. Continue reading

Indestructible Hulk 7-8

hulk 8

Today, Ethan and Shelby are discussing Indestructible Hulk 7-8, originally released May 29th, 2013.

Ethan: Sometimes, when you’re feeling a little blue, you need a distraction. Something to take your mind off of what’s causing you pain. A kind word from a friend, a spontaneous trip to somewhere new, an experience that shakes you out of the depression. Or a near-death experience accompanied by front-row seats to a couple of big, brawny dudes rolling around in the snow. In Indestructible Hulk 7 and 8, writer Mark Waid and artist Walter Simonson explore all of the above. Continue reading

Indestructible Hulk 6

hulk 6

Today, Patrick and Drew are discussing Indestructible Hulk 6, originally released April 3rd, 2013.

Patrick: Last month, Drew asked the question of whether Indestructible Hulk scribe Mark Waid was attempting to satirize DC’s recent Aquaman-centric Throne of Atlantis event with his own silly Atlantis story. This issue finds Bruce Banner away from one set of otherworldly adventures and embracing another. But as the worlds change beneath his feet, the questions of the issue are “who?” rather than “where?” Continue reading