This article contains SPOILERS. If you haven’t read the issue yet, proceed at your own risk!
While Superman’s abilities to punch hard, fly fast, and jump high are the sizzle to his steak, the real meat (pardon the tortured metaphor) of Clark Kent as a character is his strong moral center. Comic books are lousy with characters possessing superpowers, but only a precious few represent truth and goodness like the man from Krypton. That’s why the Superman stories that really stick with us are the ones that find ways to challenge his moral certitude — and by challenging it, ultimately end up amplifying it even more. At multiple points, James Robinson and Doug Mahnke’s Superman 40 is on the precipice of testing the Man of Steel’s philosophical strength in interesting ways, but never shows any interest in doing so.
This article contains SPOILERS. If you haven’t read the issue yet, read on at your own risk!
Rarely does Superman venture into horror territory, and rarer still does it do so as successfully as in Keith Champagne and Doug Mahnke’s Superman 29. The duo take a story featuring child abduction, possession, and a generally dour and oppressive atmosphere — things I generally would find anathema to a good Superman story — and make them work by never compromising Superman as a character. In fact, while Superman is brave and dependable as always, Champagne and Mahnke dial up his virtue to exaggerated heights, the better to combat the strange darkness of the material. Continue reading →
Today, Drew and Spencer are discussing Batman/Superman 32, originally released May 4th, 2016.
Spencer: I’m a sucker for fight scenes. When I was younger, my top priority for any piece of media I checked out was “lots and lots of fighting,” as my voracious consumption of Dragonball Z in middle and high school can attest to. I still have a soft spot for this kind of action — and I look forward to lots of lovingly, intricately choreographed fight scenes when I finally get to see Captain America: Civil War on Friday — but as I’ve grown older, I’ve come to realize that action without any sort of substance supporting it is just hollow. While the “Final Days of Superman” storyline has plenty of substance to it, little of it makes its way into Batman/Superman 32. This issue has tons of action, but little of it means anything. Continue reading →
Today, Drew and Spencer are discussing Batman/Superman 31, originally released April 13th, 2016.
Drew: What is a comic book series? That sounds like a simple question, but it’s one of those definitions that falls apart under close scrutiny. Peter Tomasi understands how strange our notion of a series can get, as he piloted Batman and Robin through the better part of a year without Robin. In that case, it wasn’t the cast, but the creative team that allowed us to group those issues as part of Batman and Robin. But if we take that definition of a “series” as something to do with a serialized narrative told by the same person (or team of people), what do we make of “Super Legion,” Tomasi’s new eight-part crossover that cycles through four different titles? Does it function like its own miniseries, or do its constituent issues maintain enough of their series’ identity to keep them distinct? The answer lies somewhere in between, which makes Batman/Superman 31 one of the most fascinating, if troubled, individual issues I’ve read in quite some time. Continue reading →
Today, Michael and Drew are discussing The Multiversity: Ultra Comics 1, originally released March 25th, 2015.
“We believe in Ultra Comics. And we demand a happy ending!”
Red Riding Hood
Michael: “The Tinkerbell effect,” born from the stage play of Peter Pan, where Pan encourages the audience to clap their hands if they believe in fairies to save the dying Tinkerbell. That is, if you believe in something, it exists. Grant Morrison thrives on the philosophy of this idea and the power that we as an audience/society give to it. The Multiversity: Ultra Comics 1 takes this theme and runs with it, transforming the act of reading a comic book into an interactive, cross-reality adventure. Continue reading →