By Cupid’s pistols, it’s Valentine’s Day!

For Valentine’s Day last year, you may recall, we here at Retcon Punch showed you our love with corny, superhero valentines. Obviously, we had to do it again. So, Internet, this is our way of saying Be Mine; please enjoy these free, awesome valentines! Print them, share them, just keep our name on them; more after the break!

superman wonder woman valentine

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Wonder Woman 27

wonder woman 27

Today, Scott and Patrick are discussing Wonder Woman 27, originally released January 22nd, 2014.

Scott: What’s a reasonable attention span? Could anyone actually sit through all three hours of The Wolf of Wall Street without their mind wandering at least once? I doubt it. The average time between commercial breaks is seven minutes, and I have trouble staying engaged that long. I’ve been working a lot with preschoolers over the past few months and I can tell you that getting a three year old to stay focused on a task for even one minute is a challenge. It’s just so easy to get distracted by the thought of a snack or going to play outside. Well, much like a three year old’s brain, the hectic world of Wonder Woman is full of distractions, ready to yank you away from that thing that was so interesting just one minute ago. Brian Azzarello keeps things moving at such a pace that you might just forget about the thing you were just…Sorry. I lost my train of thought.
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Wonder Woman 26

wonder woman 26

Today, Patrick and Drew are discussing Wonder Woman 26, originally released December 18th, 2013.

Patrick: On Brian Azzarello’s Mount Olympus, the gods and demigods all serve very specific purposes. When he shows up out of nowhere at the end of the issue, Dio identifies himself as the god of “the truffle harvest, tragedies, luxuries, parks and galleries.” That’s a weird concept, but one we always embrace when discussing mythological creatures: sure, I get why we need a god of the hunt (or wine or sword making or whatever). But, like, it’s a nonsense conceit, made all the more explicit by Zola asking “what’s a truffle?” Beyond being avatars of various nouns, the gods are also a family, and the roles they play within that family are just as indicative of the parts they play in this on-going drama. They are victims and bullies, martyrs and defenders, cousins, long-lost-sisters and little brothers. The mix of the divine and the human is sublime, making every turn of this series as surprising as it is inevitable. Continue reading

Wonder Woman 25

wonder woman 25

Today, Mikyzptlk and Drew are discussing Wonder Woman 25, originally released November 20th, 2013

Mikyzptlk: Strife. We’ve all felt it at one point or another. It has a way of seeping into us whether we want it to or not. No matter how patient or level-headed we try to be, we all succumb to the effects of strife every now and then. Dealing with Gods of “stuff,” Brian Azzarello has been able to use his divine characters to push his story forward in a number of ways. As you might have guessed, Azzarello uses issue 25 of Wonder Woman to place a particularly heavy focus on the character of Strife and her manipulative plans. Little does she know, Azzarello and Wonder Woman may just have plans of their own.

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Wonder Woman 23

wonder woman 23

Today, Shelby and guest writer Nate are discussing Wonder Woman 23, originally released August 21st, 2013.

Shelby: Remember 22 issues ago, when Brian Azzarello relaunched Wonder Woman with the question: where is Zeus? We are no closer to answering that question, but honestly I don’t care in the least. Azz has flawlessly incorporated the Greek pantheon into this contemporary story, and has along the way crafted complex, believable, interesting characters. This issue feels like the cumulation of all that character work. We have the death of one god and the birth of another, and who knows what the repercussions will be for these characters we’ve grown so very fond of.

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Wonder Woman 22

wonder woman 22Today, Taylor and Scott are discussing Wonder Woman 22, originally released July 17th, 2013.

Taylor: Brian Azzarello certainly has a way of making us do a double take while reading Wonder Woman. The man has a talent for bending his plots in unlikely directions while also making us second guess everyone’s motivations with almost every new issue. It’s likely that when Wonder Woman was rebooted, some were similarly thrown for a loop when Azzarello depicted the gods as being petty, mean, and downright hostile to just about everyone but themselves. While anyone who has ever read a Greek myth recognizes the dickish mentality of the Greek pantheon, it seems likely that others might have been surprised. The popular conception of heaven and god(s) in today’s culture takes a much more touchy-feely approach with our deities. Instead of being something to be feared, we like to think of deities as being righteous, compassionate, and selfless. Azzarello seems to understand how these two forces are at odds and in issue 22 of Wonder Woman he asks us to compare the Greek gods with their New God alternates. The question is, are they the same or are they different?

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Wonder Woman 21

wonder woman 21

Today, Shelby and Scott are discussing Wonder Woman 21, originally released June 19th, 2013. Check out Drew’s exclusive interview with Brian Azzarello here!

Shelby: I recently bought PlayStation All-Stars Battle Royale, a button-masher fighting game that’s a whole lot of fun. It’s basically Super Smash Brothers, but with characters like Nathan Drake, Sly Cooper, Kratos, etc. I think this game is great because it’s all about mindless smashy smashing; you pick your character and then try to punch the other characters as much as possible. Loads of fun, but nothing much in the story department. I also recently played through Heavy Rain, an interactive-drama game where you play through a series of quicktime events to find the killer before he strikes again. Not a lot of action, mostly “press triangle to ask a question, press square to sit at the table” sort of stuff, but the story and character development is breathtaking. It had me on the edge of my seat, and the ending totally caught me by surprise. I like both of these games, and I’d recommend either of them, but they take very different approaches to entertainment: one mindless and awesome fighting, the other slower paced, but with incredible character moments. Brian Azzarello is not one to be content with one or the other; Wonder Woman 21 manages to give us both big action and quiet character development, and is wholly satisfying on both counts.
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Wonder Woman 19

Alternating Currents: Wonder Woman 19, Drew and Scott

Today, Drew and Scott are discussing Wonder Woman 19, originally released April 17th, 2013.

Drew: Wonder Woman 18 ended on an atypically happy note — Zola was reunited with her baby, Diana and Ares seemed to have patched things up, Hera had found a bottle of wine — but the end of those good times is lurking around every corner. Unfortunately, Diana and friends may be caught unawares, mistaking their recent battles for the coming war. Indeed, when wagering on the outcome of that war, Poseidon discounts Diana, suggesting that he “always bet[s] against a player who doesn’t know they’re in the game.” Poseidon has made the mistake of underestimating Diana before, but he may have a point: while her adversaries are arming themselves, Diana seems to be distracted by more basic team maintenance. Continue reading

Wonder Woman 18

Alternating Currents: Wonder Woman 18, Drew and Scott

Today, Drew and Scott are discussing Wonder Woman 18, originally released March 20th, 2013.

Drew: Wonder Woman is a hard title to pin down, which makes sense, given that its hero is equally slippery. Detractors might cite Diana’s unknowability as weak characterization, but as we saw in issue 9, that distance may be the sharpest weapon in writer Brian Azzarello’s arsenal. Azzarello seems to relish ambiguity, focusing on heroes that are anything but predictable. Issue 18 multiplies this effect, capitalizing on his large cast of equally oblique characters to produce a staggering parade of surprises.

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Wonder Woman 17

wonder woman 17

Today, Scott and Taylor are discussing Wonder Woman 16, originally released February 20th, 2013.

Scott: Early on in Wonder Woman 17, Lennox calls Diana out for the ever-expanding “motley crew” she surrounds herself with. It’s a moment of self-awareness on the part of Brian Azzarello, who gets a lot of attention for his habit of constantly incorporating new characters into the Wonder Woman universe. It’s something that can be off-putting for readers who are not immersed in the universe, and it’s a daring move in a medium that published monthly. I’m sure some casual readers flipped through this issue and found it thoroughly confusing and, save for the giant shark attack, kind of boring. But for readers who have kept up with the series, this issue did not have a dull moment.

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